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NPC Generator

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Advanced [show]


Bernard Wordsworth, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears light armors faded through time and improper care. He wears a small hat to hide his balding. He has gleaming, smiling gray eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Further he is a bit of a stoner and is frequently out of it.

History: Bernard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and regain custody of his son

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Bernard Wordsworth, Male Human Warrior 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)17 (+3) 16 (+3)7 (-2)
Skills History +6, Religion +6
Senses Passive Perception 13
Languages Common, Elven, Terran, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1000 gp. Bloodstone (20 gp). Malachite (6 gp).


Social Check DCs


Thomas Barclay, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. His black hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Thomas never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls

Flaws: Impulsive. Bonds: Attractive, Mentor, In love, Enemies. Occupation: Sellsword

Voice: Nasally tone

Attributes [hide]

Thomas Barclay, Male Human Warrior 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 27 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)13 (+1) 13 (+1)12 (+1)
Skills Athletics +6, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4

Possessions: Black velvet mask with numerous citrines (80 gp).


Social Check DCs


Justin Presley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). His silver hair is smooth and relatively long. He has a tattooed face.

Personality: Justin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. He has never given up on his dancing dream.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Insane, Addict, Ugly, Racist. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Justin Presley, Male Human Rogue 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)10 (+0) 10 (+0)9 (-1)
Skills Persuasion +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Arnold Hartford, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern man wears tight fighting clothing, which leaves very little to the imagination. He keeps his blonde hair in a flapper bob. His thin eyebrows rest above his beady violet eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.

Motivation: Regain custody of his daughter.

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Arnold Hartford, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)7 (-2) 11 (+0)16 (+3)
Skills Nature +0, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs


Bertram Ainsley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his silver hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bertram took refuge in the large cave and found the beat up spear and armor he uses now. He was granted arcane powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Bonds: Military, Nature. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Bertram Ainsley, Male Human Rogue 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 13 (+1)14 (+2) 8 (-1)9 (-1)
Skills Acrobatics +0, Medicine +2
Senses Passive Perception 9
Languages Common, Goblin, Aquan
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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