Solomon Clifford, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has golden hair. His fierce violet eyes like to dwell on things.
Personality: He is business-like. He takes instructions and follows them to the letter. He is harsh and unforgiving.
History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in lance use. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Professionalism, Fighting. Flaws: Antagonistic. Bonds: Enemies. Occupation: Tailor
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. 3 Holy water.
Solomon Darlington, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in black turtlenecks beneath a green coat with black slacks, and a wedding ring on his right hand. He has a small bristly mustache and wavy blonde hair. His gray eyes peer out from beneath his feathered black hat.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born at the edge of vast mountains. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.
Motivation: He has passion for adventuring and risk; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic. Bonds: In love, Nature, Adventurer. Occupation: Servant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 9 (-1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Godfrey Acton, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair, when down, is lengthy. He wears large thick round spectacles.
Personality: Godfrey is depressed about a lot of things. He tends to be a nihilist. He is an amazing painter.
History: Sold as a small child to a slaver, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hasn't been sleeping well lately.
Motivation: He loathes his own lifestyle.
Ideals: Gifted. Flaws: Depressed, Insomniac. Bonds: Poor, Mentor. Occupation: Banker
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Kody Dalton, Male Human [Permalink]
Personal [hide]
Description: He wears a violet costume with the symbols of his god on his torso. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is kept up in a ponytail inside a Stetson hat. He wears large thick round spectacles.
Personality: Kody wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. By chance he met his sister recently and the two have been together since.
Motivation: He seems to be bored by most things; and expand his business
Ideals: Disciplined. Flaws: Antagonistic, Mundane. Bonds: Job, Family. Occupation: Navigator
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 17 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Draconic, Giant
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 6000 sp. Amethyst (80 gp). Malachite (16 gp). Chrysoprase (60 gp). Peridot (60 gp). 1 Minor magic item. 1 Minor magic item.
Kody Staurheim, Male Human [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a white scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His hair is cut close to his head. His fierce amber eyes like to dwell on things.
Personality: Abrasive and pushy, he has a hard time making friends. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Kody was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.
Motivation: To be a Bricklayer again; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Religious, Military, Job. Occupation: Detective
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Red garnet (160 gp). 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools.
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