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Advanced [show]


Wymar Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish silver hair is in a traditional bowl cut. His eyes are likewise brown.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Wymar was born on a far northern plains where he grew up under the tutelage of his father, an expert Apothecary. He left for the north, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and he has a rivalry with the church that dominates his actions

Flaws: Selfish. Bonds: Attractive, Religious, Immigrant, Adventurer. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Wymar Hayhurst, Male Human Adept 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)13 (+1) 7 (-2)14 (+2)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Tiger eye turquoise (12 gp). Rock crystal (60 gp).


Social Check DCs


John Remington, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Shoemaker uniform. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long red hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He got away from his former life and has fallen to alcoholism.

Motivation: Sabotage a competitor.

Flaws: Addict. Bonds: Job, Attractive, Rich, Mentor. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

John Remington, Male Human Wizard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 11000 cp.


Social Check DCs


Trym Garrick, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He usually wears his yellow robe and has his monstrous two handed axe always slung over his shoulder, marred by teas. He has wavy red hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He loves telling others what to do and how they should feel about things. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken as a slave by a traveling circus and forced to perform He has been a successful dealer in antiques buying low and selling high.

Motivation: He is terrified, and will act out of fear.

Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Poor, Slave. Occupation: Servant

Voice: Uses sign language

Attributes [hide]

Trym Garrick, Male Human Barbarian 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Chad Everly, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. He has no hair. He has several tiny jet earrings on each ear.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the south. Chad was born on a far southern forest where he grew up under the tutelage of his mother, an expert Barrister. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Chad Everly, Male Human Adept 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 14 (+2)16 (+3)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 400 gp. Red garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Clinton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Carpenter who has hired him part-time. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Everard was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and wants his loneliness to end

Ideals: Artistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Everard Clinton, Male Human Monk 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Stealth +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4

Possessions: 600 gp. Star ruby (500 gp). Iolite (70 gp). White opal (500 gp).


Social Check DCs

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