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NPC Generator

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Advanced [show]


Conrad Landon, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a blue shirt with thin green vertical stripes and violet pants. His moppish brown hair is in a traditional bowl cut. He has amber eyes and a blue hat with a green feather.

Personality: Aggressive, abrasive, and angry, Conrad embodies much of what other species detest in the Humans. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Conrad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Conrad and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Religious, Nature. Occupation: Fortune-teller

Voice: Spits words with contempt

Attributes [hide]

Conrad Landon, Male Human Warrior 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Black star sapphire (900 gp). Coral (110 gp). Zircon (80 gp).


Social Check DCs


Kody Wesley, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of magic around his neck, and a scimitar on his belt. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. With bright brown hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He works hard and plays hard.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Rich. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Kody Wesley, Male Human Commoner 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)17 (+3) 15 (+2)9 (-1)
Skills Medicine +5, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Halfling
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Hubert Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a butterfly on it. His white hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Hubert was raised in a hard working conservative environment. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Hubert began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by illithids. Hubert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Entrepeneur. Bonds: Job, Enemies, Adventurer. Occupation: Miner

Voice: Timid voice

Attributes [hide]

Hubert Mitchell, Male Human Sorcerer 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 100 gp. 4 Thunderstones. 1 Alchemist’s fire. 4 Thunderstones.


Social Check DCs


Patrick Ridley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a blue Stetson hat and blue clothes. He keeps his silver hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: This man loves music and to teach people music more than just about anything. He is a logical person and will generally grow upset if things defy logic and science.

History: Patrick lived on a farm with his father, near the main road leading to a nearby town. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A deep hatred of drow; and he's looking for his big break

Ideals: Artistic, Logical. Bonds: Family, Adventurer, Enemies. Occupation: Ruler

Voice: Hard of hearing, loud

Attributes [hide]

Patrick Ridley, Male Human Commoner 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Gunter Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He carries with him a set of daggers on his belt, each one with a opal on the hilt. He has a very tight haircut. His amber eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of a Butcher, who enjoyed hunting, Gunter was taken on many hunting expeditions. His father had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 8 years.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Rich. Occupation: Brewer

Voice: Thin and wheezing

Attributes [hide]

Gunter Stanton, Male Human Warlock 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)18 (+4) 10 (+0)17 (+3)
Skills Arcana +6, Intimidation +5
Senses Passive Perception 10
Languages Common, Terran, Gnoll, Giant, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: Just what you see.


Social Check DCs

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