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Advanced [show]


Gunter Kelsey, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light pastel in addition to tight pants. He is portly but not overly obese. His blonde hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He plays an instrument quite well.

History: Gifted from a young age, Gunter studied abroad. His necromantic abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Artistic, Gifted, Persistence, Impeccable. Flaws: Ugly. Occupation: Carpenter

Voice: Shortens vowels

Attributes [hide]

Gunter Kelsey, Male Human Warrior 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. Carnelian (60 gp). Violet garnet (200 gp). Moss agate (15 gp).


Social Check DCs


Hubert Gresham, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his hair in dreadlocks. His eyes are hazel.

Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Sailor, but he got bored and became a Layabout. He inherited the family business which he has now maintained for 8 years.

Motivation: To find somewhere to settle down; and a strong sense of loyalty to human people

Ideals: Logical. Flaws: Addict, Mundane, Racist. Bonds: Job. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Hubert Gresham, Male Human Cleric 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 5 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 5 (-3)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +1, Animal Handling +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 12000 cp. Jade (120 gp).


Social Check DCs


Dustin Everleigh, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. With bright red hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Dustin was raised in a hard working conservative environment. His parents enrolled him in a Barbarian school at a young age so that he could practice his druidic talents. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Job. Occupation: Glassblower

Voice: Creaky witch voice

Attributes [hide]

Dustin Everleigh, Male Human Barbarian 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Roger Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is matted, messy, and big. His fierce green eyes like to dwell on things.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also hits on women, regardless of circumstances.

History: He was born in the west, but his parents moved at a very young age to the south. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Has a crush, Immigrant. Occupation: Herbalist

Voice: Breathy voice

Attributes [hide]

Roger Trowbridge, Male Human Rogue 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 44 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Athletics +1, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +6

Possessions: 900 gp. Golden pearl (60 gp). 1 Half-Plate.


Social Check DCs


Charles Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large brown mantle and cape that has been intricately interwoven into his black robe. With bright black hair and a scraggly beard. He wears a mask on his face.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He has a habit of throwing himself into exceedingly dangerous situations.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Athletic. Flaws: Impulsive, Mundane. Bonds: Enemies, Rich. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Charles Staurheim, Male Human Warrior 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)17 (+3) 10 (+0)8 (-1)
Skills Nature +5, Stealth +0
Senses Passive Perception 10
Languages Common, Ignan, Abyssal, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 16000 cp. 1 Masterwork studded leather. 1 Masterwork studded leather.


Social Check DCs

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