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Advanced [show]


Gerald Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a brown shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He wears his red hair up. This green eyed southerner is not easily forgotten.

Personality: He has always had a great fascination with Human culture. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gerald was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wishes to resurrect an old love; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Racist. Bonds: In love, Poor, Adventurer. Occupation: Armorer

Voice: Ums and uhs a lot

Attributes [hide]

Gerald Rutherford, Male Human Rogue 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 8 (-1)16 (+3) 9 (-1)13 (+1)
Skills Investigation +5, Stealth -1
Senses Passive Perception 9
Languages Common, Undercommon, Auran, Aquan
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Henry Harlow, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown costume with the symbols of death on his torso. His hair is red and curly. His face is scarred and worn.

Personality: He is witty, but his monotone delivery comes off as unnerving He always tries to repair and not replace. It was this mentality that drove him into the Mason business.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Joker, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Henry Harlow, Male Human Cleric 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 58 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)12 (+1) 13 (+1)12 (+1)
Skills History +4, Performance +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 900 gp. Jet (90 gp). Peridot (60 gp). Chrysoprase (60 gp). Aquamarine (400 gp).


Social Check DCs


William Kitchur, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a yellow costume with the symbols of strength on his torso. He is tall, broad shouldered and powerfully built. He has white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: William lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Roofer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He desires power and/or immortality; and doesn't want to be a bricklayer and was forced into it by his family

Ideals: Joker. Flaws: Fearful. Bonds: Family, Adventurer. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

William Kitchur, Male Human Adept 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)16 (+3) 9 (-1)10 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Jade (40 gp).


Social Check DCs


Norman Washington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Norman studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Gifted. Flaws: Shy, Ugly. Bonds: Religious. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Norman Washington, Male Human Bard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 6 (-2)8 (-1) 8 (-1)5 (-3)
Skills Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Gilbert Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan small hat and tan clothes. He has no hair. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Forgetful. Bonds: Guardian, Enemies. Occupation: Interpreter

Voice: Nasally tone

Attributes [hide]

Gilbert Wellington, Male Human Rogue 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)10 (+0) 15 (+2)15 (+2)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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