Raymond Hartford, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a robe, a symbol of death around his neck, and a trident on his belt. He is tall, broad shouldered and powerfully built. His hair is silver and very short. His blue eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Raymond isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Raymond was born in the west. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Raymond and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable, Persistence. Flaws: Antagonistic. Bonds: Poor. Occupation: Weaver
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. 1 Minor magic item.
Simon Palomarez, Male Human [Permalink]
Personal [hide]
Description: A 6'3" northern man, he is dressed in a clean pastel cloak covering his clean studded leather. He wears a colorful flower in his golden hair. His eyes are a pleasant gray.
Personality: He acts crazy and hedonistic. He plays an instrument quite well.
History: Born to a Mayor, his father struggled to pay the bills. He worked as a nervous Seamstress and found it very stressful. He struck the Seamstress job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Poor, Job. Occupation: Seamstress
Voice: Squeaky
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
Gomory Digby, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy green suit. He has a slight overbite and is overall scrawny. His moppish auburn hair is in a traditional bowl cut. His hazel eyes peer out from beneath his top green hat.
Personality: He is a Tanner first and foremost. He believes firmly that knowledge should be universal. He is afraid of women and trembles around them
History: Gomory was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their daughter. He worked as a Tanner, and he later adopted a second daughter.
Motivation: He loathes his own lifestyle; and he is unsatisfied with his job
Flaws: Shy, PTSD, Depressed. Bonds: Attractive, Job, Family. Occupation: Tanner
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 9 (-1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
Bernard Peyton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear violet pants and tee shirts. His golden hair and beard is wavy and long. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has worked as a Engraver like his mother before him.
Motivation: He's in love; and to settle down with his crush
Ideals: Gifted. Flaws: Emotional. Bonds: In love, Job, Has a crush. Occupation: Engraver
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 18 (+4) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Giant, Auran, Gnoll, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +7
Possessions: 700 gp. Chalcedony (60 gp). Carnelian (60 gp).
Everard Kelsey, Male Human [Permalink]
Personal [hide]
Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his pickaxe. He has a moderate pudge and is not very fit. He wears a top hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily eccentric. He is a logical person and will generally grow upset if things defy logic and science.
History: A powerful wizard made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Ideals: Logical. Flaws: Insane. Bonds: Mentor, Attractive. Occupation: Ruler
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
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