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Advanced [show]


Arnold Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a blue tunic with violet highlights, and long brown pants that bunch up around his shoes. He has no hair. His fierce green eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has set out to sabotage the competition.

Motivation: Regain custody of his daughter; and he's in love

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Family, Job, Has a crush. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Arnold Bradshaw, Male Human Commoner 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1300 sp. 2 Tanglefoot bags.


Social Check DCs


Aldous Nibley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. He is physically well-built. His auburn hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He dislikes all the random violence that takes place in the north. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Aldous was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Aldous's mother didn't care for him much, and the feeling was mutual. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To settle down with his crush; and he has a crush on the local sellsword

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Rich, Has a crush. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Aldous Nibley, Male Human Wizard 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)14 (+2) 6 (-2)9 (-1)
Skills Deception +1, Survival +0
Senses Passive Perception 8
Languages Common, Infernal, Celestial
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 500 gp. Rock crystal (80 gp). Amber (100 gp). 1 Minor magic item.


Social Check DCs


Drogo Wesley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Knight. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Insane, Antagonistic, Secretive. Bonds: Rich, Immigrant. Occupation: Knight

Voice: Relaxed voice

Attributes [hide]

Drogo Wesley, Male Human Druid 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 10 (+0)12 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 14000 sp.


Social Check DCs


Raymond Deighton, Male Human [Permalink]

Personal [hide]

Description: A 6'1" southern man, he wears a red armored body suit, with a simple grey line shooting up and back down. His long golden hair is drawn into a two foot long braid. His amber eyes peer out from beneath his wide-brimmed red hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Flaws: Shy, Racist. Bonds: Adventurer. Occupation: Soapmaker

Voice: Soft and melodious

Attributes [hide]

Raymond Deighton, Male Human Adept 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp.


Social Check DCs


Anselm Wallace, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a blue Stetson hat and blue clothes. His hair is short and white. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He enjoys reading and quiet.

History: A powerful slaver made him what he is. Cursed with lycanthropy at a very young age, Anselm has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the east; and to share knowledge with the world

Ideals: Disciplined, Logical. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Anselm Wallace, Male Human Adept 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 26000 sp. Deep blue spinel (200 gp). Onyx (30 gp). Lapis lazuli (7 gp).


Social Check DCs

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