Patrick Pickering, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes are slightly larger than normal.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother took him hunting and taught him how to get in the mind of other creatures. He's also a talented Sailor, but doesn't like to broadcast it.
Motivation: To be a Sailor again.
Ideals: Opinionated. Bonds: Poor, Job, Immigrant, Nature. Occupation: Seamstress
Voice: Nasally tone
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 14000 cp. Citrine (20 gp). Jet (160 gp). Banded agate (4 gp).
William Redfield, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a green Stetson hat and green clothes. His golden hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He tends to his Beggar job now, and dutifully fulfills any obligations he has.
Motivation: He feels threatened by others; and further expansion of business
Flaws: Insane, Terse, Fearful. Bonds: Slave, Rich, Job. Occupation: Beggar
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: Just what you see.
Geoffrey Moreno, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a tan costume with the symbols of his god on his torso, and his gloved hand is found clutching a morningstar. He sports a long blonde beard, and similarly colored long hair. This blue eyed easterner is not easily forgotten.
Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He's also a talented Carter, but doesn't like to broadcast it.
Motivation: To get a good night's sleep; and he wants to get laid
Flaws: Disease, Insomniac. Bonds: Job, Has a crush, Adventurer. Occupation: Carpenter
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 50 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 18 (+4) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
Possessions: 40000 sp. 1 Holy water.
Lewis Graham, Male Human [Permalink]
Personal [hide]
Description: This man wears a tan cloak and cross-gartered green stockings, and sports empty pouches on his belt. His hair is short and white. He has a dull look in his green eyes.
Personality: He is almost excessively polite to everyone, even when angry. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the east to a Bellfounder, Lewis learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Shy, Impulsive. Bonds: Job, Rich, Religious. Occupation: Bellfounder
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 18 (+4) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Draconic, Halfling, Gnoll, Druidic
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 800 gp. 1 Minor magic item.
Gomory Hamilton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses like a well dressed Miner does. His hair is black, silky, and of moderate length. He has gleaming, smiling brown eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gomory took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He has since lost track of the people in his past.
Motivation: Sabotage a competitor; and balancing his hectic life and new miner responsibilities is difficult
Ideals: Logical. Bonds: Job, Attractive, Nature, Family. Occupation: Miner
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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