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NPC Generator

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Advanced [show]


Roger Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an entirely brown suit with black socks and a vest with buckled shoes. His white hair is drawn into a tight pony tail with a skull scrunchie. His eyes are violet and catlike.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He plays an instrument quite well.

History: He got into the Bounty Hunter business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Artistic. Bonds: Attractive, Job, Rich, Has a crush. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Roger Dumph, Male Human Druid 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)18 (+4) 16 (+3)17 (+3)
Skills Arcana +6, Deception +5
Senses Passive Perception 13
Languages Common, Celestial, Giant, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp.


Social Check DCs


Godfrey Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a cross on it. His deerstalker hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and human compassion

Ideals: Fighting. Flaws: Ugly, Racist, Impulsive. Bonds: Religious. Occupation: Seamstress

Voice: Hard of hearing, loud

Attributes [hide]

Godfrey Sharps, Male Human Druid 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)10 (+0) 15 (+2)15 (+2)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 300 gp.


Social Check DCs


Raymond Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of hammers on his belt, each one with a jet on the hilt. He wears his auburn hair up in a very large beehive style do. His eyes are likewise gray.

Personality: He is extraordinarily eccentric. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south to a Barkeep, Raymond learned a great deal about his father's area of expertise. He worked as a nervous Barkeep and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Immigrant, Job. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Raymond Blakeley, Male Human Adept 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)8 (-1) 9 (-1)4 (-3)
Skills Intimidation -1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Bertram Harlan, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying brown hair a little too much giving a sharp brown color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Racist. Bonds: Attractive, Nature, Military. Occupation: Unemployed

Voice: Speaks with back of mouth

Attributes [hide]

Bertram Harlan, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)17 (+3) 11 (+0)12 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp.


Social Check DCs


Miles Beitz, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears an entirely red suit with tan socks and a vest with buckled shoes. His whole body is exceptionally muscular. His auburn hair is lengthy. His ears are large.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with a lost civilization.

History: He was born several months after his father was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer, Military. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Miles Beitz, Male Human Bard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)8 (-1) 13 (+1)10 (+0)
Skills Religion +1, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Rock crystal (40 gp). Bloodstone (40 gp).


Social Check DCs

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