Anselm Bentley, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. His skin is fair and his fingers are delicate and long. He wears his chestnut hair up. This blue eyed northerner is not easily forgotten.
Personality: He is witty, but his monotone delivery comes off as unnerving Anselm is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Anselm was born the youngest of three triplets. Like his father and his brother before him, after school he went straight into learning to become a Miller. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Revenge; and sabotage a competitor
Ideals: Joker. Bonds: Family, Job, Rich, Enemies. Occupation: Miller
Voice: Booming voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Nicholas Cromwell, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has all his life been fascinated with singing.
History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 7 years.
Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Armorer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 15 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 700 gp.
Frederick Bentham, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. His hair is short and auburn. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: When he was but 4 years old his parents immigrated from the north. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Opinionated, Gifted. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Engraver
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 8000 sp. White pearl (60 gp). Eye agate (8 gp). Freshwater pearl (8 gp).
Miles Palomarez, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. His black hair is still thick. His gray eyes dart from person to person.
Personality: He dislikes all the random violence that takes place in the west. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Miles was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Expand his business.
Ideals: Pacifist, Philantrophist, Persistence. Bonds: Attractive, Job. Occupation: Detective
Voice: Raspy
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Infernal, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Holy water. 1 Everburning torch. 2 Tanglefoot bags.
Gilbert Kenley, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His white hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, he is a well trained Layabout. Flattery will make him almost putty in your hands.
History: He got into the Layabout business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Layabout for the past few years.
Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Insane, Selfish. Bonds: Job, Religious. Occupation: Layabout
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 10)
Armor Class 8
Hit Points 26 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 10 (+0) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Gnoll, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +1
Possessions: 800 gp.
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