Charles Hayden, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His black hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Entrepeneur, Philantrophist. Flaws: Disease. Bonds: Military, Rich. Occupation: Glassblower
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Heward Lancaster, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. His hair is white and curly. He wears large thick round spectacles.
Personality: Eccentric and domineering, Heward will drive conversation. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in the east. A few years later when the west was not economically sound they moved to his current location. Some 10 years later his spouse died after the birth of his son. Heartbroken, Heward never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He's repulsed by the PC; and wishes to resurrect an old love
Ideals: Extrovert. Bonds: Attractive, In love, Immigrant. Occupation: Banker
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 58 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 300 gp. Freshwater pearl (10 gp). Jet (150 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item.
Peter Copeland, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of death around his neck, and a club on his belt. His hair, while still mostly chestnut, has prominent grey streaks. He wears a mask on his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born on a small isolated farm. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Peter's homeland. Peter decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Bonds: Immigrant, Religious, Nature. Occupation: Apothecary
Voice: Stutters
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 70000 cp. Coral (120 gp). Zircon (80 gp). Fiery yellow corundum (1300 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kody Stansfield, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is lengthy. His amber eyes have a joyful gleam in them most of the time.
Personality: While he acts the brute, he is far gentler than he would appear. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Kody reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Sculptor.
Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new sculptor responsibilities is difficult
Ideals: Fighting, Optimist, Impeccable. Bonds: Military, Job. Occupation: Sculptor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 10000 cp. Hematite (16 gp). Amethyst (90 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arnold Shipley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in a clean blue cloak covering his clean studded leather. He keeps his brown hair in a flapper bob. His thin eyebrows rest above his beady amber eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Arnold was born the youngest of three triplets. His necromantic abilities were realized during a raid on his village. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their son. He worked as a Body Guard, and he later adopted a second son.
Motivation: To unite with his sister; and to end his boredom
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant, Family. Occupation: Body Guard
Voice: Stutters
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. Large well-done wool tapestry (300 gp). Solid gold idol (200 gp).
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