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Advanced [show]


Guy Dudley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with Stetson hat. He wears a Stetson hat to cover his moderate length golden hair. He is baby faced.

Personality: He is calm most of the time but flees social interaction. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich northern family. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Rich, Family. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Guy Dudley, Male Human Ranger 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)17 (+3) 12 (+1)7 (-2)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Giant, Undercommon, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. Gold and topaz bottle stopper cork (500 gp). Large well-done wool tapestry (600 gp). 1 Half-Plate.


Social Check DCs


Cory Gresham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has no hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a forest tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He inherited the family business which he has now maintained for 6 years.

Motivation: He'd like to take his coworkers down a peg; and to be a masseuse again

Flaws: Ugly, Shy. Bonds: Poor, Job, Nature. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Cory Gresham, Male Human Sorcerer 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 100 gp. 1 Masterwork manacles. 1 Silk rope.


Social Check DCs


Percival Altham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. With bright silver hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. He is lazy and tries to find solutions quickly.

History: He was born to loving parents in a slum to the north. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Antagonistic, Lazy. Bonds: Poor. Occupation: Apothecary

Voice: Pirate accent

Attributes [hide]

Percival Altham, Male Human Commoner 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 4000 cp.


Social Check DCs


Clerebold Nibley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in earthy colors with a black and blue handkerchief worn on his left side. His hair is cut close to his head. His violet eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 8 years old his parents immigrated from the south. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Mentor, Immigrant, Religious. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Clerebold Nibley, Male Human Adept 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)6 (-2) 14 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 11000 sp. Obsidian (12 gp). Freshwater pearl (12 gp). Iolite (80 gp). 1 Minor magic item.


Social Check DCs


Norman Peyton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. His silver hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now spends his time doing works of charity.

Motivation: Retire the richest man in the east; and regain custody of his daughter

Ideals: Gifted, Entrepeneur, Philantrophist. Bonds: Attractive, Family. Occupation: Performer

Voice: Raspy

Attributes [hide]

Norman Peyton, Male Human Aristocrat 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)14 (+2) 6 (-2)11 (+0)
Skills History +5, Performance +3
Senses Passive Perception 8
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 300 gp. Rhodochrosite (4 gp). Bloodstone (50 gp). Violet garnet (1100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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