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NPC Generator

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Advanced [show]


Richard Conway, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears brown trousers with yellow and grey striped suspenders. He wears various colorful collared shirts. He keeps his long blonde hair kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born at the edge of vast desert. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He feels the way he acts is they only way to get by in the world; and he's looking for his big break

Ideals: Impeccable. Flaws: Forgetful. Bonds: Attractive, Nature, Adventurer. Occupation: Slave Trader

Voice: Italian accent

Attributes [hide]

Richard Conway, Male Human Cleric 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)16 (+3) 12 (+1)7 (-2)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Halfling, Elven, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 43000 sp. 1 Minor magic item.


Social Check DCs


Miles Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his black hair up in a very large beehive style do. His eyes are brown.

Personality: He has a massive crush on the younger sibling of the Tailor who has hired him part-time. He works hard and plays hard.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted martial powers by his dying sister.

Motivation: Wants his loneliness to end.

Ideals: Gifted. Flaws: Hedonist. Bonds: Poor, Has a crush, Family. Occupation: Tailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Miles Allerton, Male Human Ranger 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Ralf Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with white highlights, and long violet pants that bunch up around his shoes. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. He has done his best to style his golden hair to look like a famous performer. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ralf is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. In his 17th year, his parents were killed by a goblins raid, leaving Ralf alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he feels kind of lost in life

Ideals: Justice. Flaws: Antagonistic, Depressed. Bonds: Attractive, Adventurer, Enemies. Occupation: Ploughman

Voice: Speaks in third person

Attributes [hide]

Ralf Hackney, Male Human Monk 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Adelard Roscoe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his brown hair. His blue eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. He is a ruthless business man, a trait he acquired from his father.

History: Adelard was born in the south. At a young age he loved to build and create. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and he wants revenge against drow

Ideals: Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Enemies. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Adelard Roscoe, Male Human Wizard 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 16 (+3)15 (+2)
Skills Athletics +4, Performance +5
Senses Passive Perception 13
Languages Common, Gnoll, Auran, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 400 gp.


Social Check DCs


Anthony Branson, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a small bristly mustache and wavy black hair. His eyes are brown and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His mother raised him in a mountain cabin. In his youth he was a Mason, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Forgetful, PTSD. Bonds: Poor, Nature. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Anthony Branson, Male Human Paladin 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Perception +4, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs

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