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NPC Generator

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Advanced [show]


Hugh Gyula, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a blue vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his blue boots flare out at the collars. His golden hair is braided into rings. His blue unseeing eyes seem to look past you.

Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels threatened by others.

Ideals: Extrovert. Flaws: Disease, Fearful. Bonds: Rich, Attractive. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Hugh Gyula, Male Human Druid 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 15 (+2)14 (+2) 7 (-2)12 (+1)
Skills Persuasion +3, Sleight of Hand +0
Senses Passive Perception 8
Languages Common, Infernal, Halfling
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


John Cotton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His chestnut hair is braided into rings. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has all his life been fascinated with writing.

History: John was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He was always very intelligent and has formed a secret society of freemasons.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and someone believes him a fraud

Ideals: Artistic. Flaws: Sensitive, Secretive. Bonds: Attractive, Enemies. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

John Cotton, Male Human Commoner 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Moonstone (50 gp). Golden pearl (80 gp). Iolite (50 gp). 1 Minor magic item.


Social Check DCs


Manfred Thackeray, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear ponchos typically of a light green in addition to tight pants. He is tall, broad shouldered and powerfully built. His black hair is lengthy and is close to two feet long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Locksmith. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Locksmith business at a young age. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Stylist, but doesn't like to broadcast it.

Motivation: Someone believes him a fraud; and a deep hatred of orcs

Ideals: Extrovert. Flaws: Addict. Bonds: Job, Adventurer, Enemies. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Manfred Thackeray, Male Human Cleric 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 6 (-2)17 (+3) 11 (+0)15 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Undercommon, Draconic, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp. Rose (30 gp). 1 Minor magic item.


Social Check DCs


Clerebold Eastoft, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in earthy colors with a violet and white handkerchief worn on his left side. He is an epitome of beauty. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Shoemaker and occasionally as a mercenary.

Motivation: His relatives are trying to arrange a marriage; and to be a fortune-teller again

Ideals: Optimist, Gifted. Bonds: Attractive, Job, Adventurer, Family. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Clerebold Eastoft, Male Human Barbarian 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 11 (+0)9 (-1)
Skills Deception +2, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Robert Byron, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tight fitting green shirt and pants. His black hair is still thick. He has gleaming, smiling hazel eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Religious, Mentor, Rich. Occupation: Guard

Voice: Sore throat, cough

Attributes [hide]

Robert Byron, Male Human Sorcerer 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)17 (+3) 11 (+0)5 (-3)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Ignan, Goblin, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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