Bertram Clare, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. His black hair is lengthy and is close to two feet long. His amber eyes dart from person to person to random spaces in the air.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a minor phobia of water and hates getting wet.
History: He was born blind and as such lacked many opportunities for work. His first spouse was a Miller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his son
Ideals: Justice. Flaws: Disease, Fearful. Bonds: Slave, Family. Occupation: Gardener
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 37 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 1 Masterwork Light steel shield. 1 Darkwood Buckler. 1 Half-Plate. 1 Chain shirt.
Jocelyn Shelley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His blonde hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: This man loves painting and to teach people painting more than just about anything. He misses his home and complains about the freezing weather, even in summer.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.
Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Immigrant, Military, Family. Occupation: Sculptor
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 54 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 400 gp. Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (800 gp). Jeweled electrum ring (2000 gp).
Adelard Beverly, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Bather. He has a very tight haircut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not trust anyone and sleeps with one eye open.
History: Adelard was born in the east. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 15 years.
Motivation: To be a Engraver again; and sabotage a competitor
Ideals: Disciplined, Persistence. Flaws: Insomniac. Bonds: Job, Immigrant. Occupation: Bather
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Simon Thornton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. He has wavy black hair. His violet eyes are slightly larger than normal.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a poor family in the city he treasured whatever gifts he got. His family was turned out during the war. He and his family wandered east to less war torn lands. He has worked as a Priest like his father before him.
Motivation: His religion dominates his actions; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: PTSD. Bonds: Poor, Job, Religious. Occupation: Priest
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: Just what you see.
Patrick Rutland, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears professional attire. His chestnut hair is lengthy and is close to two feet long. His blue eyes are passionate and lively.
Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Interpreter profession.
History: Patrick was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels threatened by others; and he's looking for his big break
Flaws: Fearful. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Banker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!