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NPC Generator

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Advanced [show]


Roger Clare, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is renowned for his bright black suits and hats. He sports a long chestnut beard, and similarly colored long hair. His eyes are blue and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He is a great chef.

History: Gifted from a young age, Roger studied abroad. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality; and an old rival family wants him found

Ideals: Gifted. Flaws: Insane. Bonds: Family, Rich, Adventurer. Occupation: Cook

Voice: Hollow voice

Attributes [hide]

Roger Clare, Male Human Aristocrat 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 10
Languages Common, Aquan, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Onyx (30 gp).


Social Check DCs


Reynard Gresham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He very much looks the part of a Adventurer. His red hair is cut short. He wears an eyepatch.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Further he is a bit of a stoner and is frequently out of it.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.

Motivation: To be a Map Maker again; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Addict. Bonds: Job, Nature. Occupation: Adventurer

Voice: Old Prospector

Attributes [hide]

Reynard Gresham, Male Human Barbarian 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 71 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Heward Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long chestnut hair reaches down to his waist. His face is scarred and worn.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He plays an instrument quite well.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He now owns his own business.

Motivation: He has a crush on the local Marshal; and expand his business

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Slave, Job, Has a crush. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Heward Hastings, Male Human Commoner 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Percival Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, blue cloak. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart from person to person.

Personality: Percival is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Percival was born on a far southern desert where he grew up under the tutelage of his mother, an expert Detective. He left for the south, certain he would find work there.

Motivation: Human compassion; and he's repulsed by the pc

Ideals: Extrovert, Gifted. Flaws: Ugly, Antagonistic, Racist. Bonds: Immigrant. Occupation: Detective

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Percival Cholmondeley, Male Human Sorcerer 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills Stealth +2
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 800 gp. Onyx (50 gp). Blue quartz (9 gp). White opal (900 gp).


Social Check DCs


Theodoric Harrington, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears very tight pants and wife beaters, though occasionally he sports a black coat. He wears a wide-brimmed hat to cover his moderate length golden hair. He has amber eyes.

Personality: Theodoric is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Extrovert. Flaws: Racist. Bonds: Attractive, Adventurer, Nature. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theodoric Harrington, Male Human Bard 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 14 (+2)18 (+4)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 2200 sp.


Social Check DCs

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