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NPC Generator

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Advanced [show]


Dustin Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly silver, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is calm most of the time but flees social interaction. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Bellfounder, but he was a colossal failure. He became a Carpenter soon after.

Motivation: He's in love; and wants to open a new tavern

Flaws: Shy. Bonds: Attractive, Rich, Military, Job, Has a crush. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Dustin Pickering, Male Human Adept 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: Just what you see.


Social Check DCs


Don Law, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a weathered and beat up set of banded mail beneath an oversized white coat. His hair is always cut to a buzz. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Don was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Justice, Persistence. Bonds: Religious. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Don Law, Male Human Paladin 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)15 (+2) 12 (+1)8 (-1)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Draconic
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Zircon (70 gp). Sardonyx (70 gp). Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Axton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His green eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Glassblower

Voice: Nasally tone

Attributes [hide]

Godfrey Axton, Male Human Wizard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 9 (-1)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


Hugh Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Hugh studied abroad. He was an apprentice working in his father's forge. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Insane, Shy. Bonds: Job. Occupation: Sellsword

Voice: Sighs a lot, exhausted

Attributes [hide]

Hugh Graeme, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)16 (+3) 12 (+1)11 (+0)
Skills Intimidation +3, Nature +6
Senses Passive Perception 11
Languages Common, Terran, Orc, Celestial
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Deep blue spinel (300 gp).


Social Check DCs


Percival Holton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and auburn with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. He has a dull look in his blue eyes.

Personality: He loves telling others what to do and how they should feel about things. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent mother; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Opinionated. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Slave Trader

Voice: Middle-eastern accent

Attributes [hide]

Percival Holton, Male Human Paladin 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 17 (+3)16 (+3)
Skills Stealth +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Amethyst (40 gp). Star rose quartz (40 gp). 1 Darkwood Shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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