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NPC Generator

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Advanced [show]


Percival Hayden, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is silver and curly. His eyes, though not visible through his cowl, are violet.

Personality: Prone to second guessing himself, he comes off as nervous. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has dedicated himself to building a better village for his children.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Religious, Rich. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Percival Hayden, Male Human Warlock 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 12 (+1)7 (-2)
Skills Arcana +4, Performance +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 600 gp. Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Kent, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his brown hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Adventurer, Rich. Occupation: Bowyer

Voice: Deep voice with rolling R's

Attributes [hide]

Odo Kent, Male Human Druid 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)16 (+3) 8 (-1)16 (+3)
Skills History +5
Senses Passive Perception 9
Languages Common, Sylvan, Terran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Gilbert Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted arcane powers by his dying brother.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Ideals: Athletic, Gifted. Bonds: Family, Rich, Military. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gilbert Beckwith, Male Human Ranger 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)16 (+3) 9 (-1)16 (+3)
Skills Animal Handling +1, History +5
Senses Passive Perception 9
Languages Common, Gnome, Auran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Average lock. 1 Magnifying glass. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.


Social Check DCs


Hugh Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy silver hair. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Hugh isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Hugh grew up listening to his mother's many stories. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: Sabotage a competitor; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Adventurer, Slave, Nature, Job. Occupation: Herbalist

Voice: Hard of hearing, loud

Attributes [hide]

Hugh Sherwood, Male Human Ranger 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Trey Kent, Male Human [Permalink]

Personal [hide]

Description: He wears a violet shirt with thin pastel vertical stripes and black pants. He has a slight overbite and is overall scrawny. His blonde hair is slicked back into a classic pompadour. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Trey was left his father's suit of armor and trained in its use and care. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is greedy

Flaws: Addict. Bonds: Nature, Rich, Military, Enemies. Occupation: Spy

Voice: American accent

Attributes [hide]

Trey Kent, Male Human Sorcerer 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 18 (+4)10 (+0)
Skills History +4, Performance +3
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 100 gp.


Social Check DCs

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