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Advanced [show]


Raymond Ashton, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty red coat over it, and sports empty pouches on his belt. His white hair is braided into rings. His blue eyes peer out from beneath his top red hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born to a Shepherd, his mother struggled to pay the bills. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Flaws: Ugly. Bonds: Job, Immigrant, Poor, Adventurer. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Raymond Ashton, Male Human Paladin 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 10 (+0)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Bernard Marleigh, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his chestnut hair in a flapper bob. His green unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: When he was but 8 years old his parents immigrated from the north. Bernard was born on a far northern desert where he grew up under the tutelage of his mother, an expert Assassin. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Bernard Marleigh, Male Human Commoner 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)8 (-1) 11 (+0)18 (+4)
Skills Acrobatics +3, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +6

Possessions: 5000 cp.


Social Check DCs


Theobald Stansfield, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. This blue eyed westerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Theobald embodies much of what other species detest in the Humans. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Theobald Stansfield, Male Human Fighter 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)12 (+1) 7 (-2)13 (+1)
Skills Animal Handling +1, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 4000 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Fire opal pendant on a fine gold chain (1900 gp).


Social Check DCs


Solomon Badger, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a black armored body suit, with a simple red line shooting up and back down. His golden hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is overprotective of those who hire his services. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born into a rich family. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.

Motivation: To reunite with his old friends; and to protect his home

Bonds: Attractive, Guardian, Adventurer, Rich. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Solomon Badger, Male Human Bard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 11 (+0)7 (-2) 13 (+1)17 (+3)
Skills Acrobatics -1, Stealth -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Gerard Graeme, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear flannel. His white hair, when down, is lengthy. His green eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their son. He worked as a Carpenter, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers; and wants to work out more often

Ideals: Athletic, Gifted. Bonds: Family, Immigrant, Enemies. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Gerard Graeme, Male Human Druid 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)17 (+3) 8 (-1)5 (-3)
Skills Athletics +4, Persuasion +0
Senses Passive Perception 9
Languages Common, Giant, Sylvan, Infernal
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Jet (140 gp). Violet garnet (400 gp).


Social Check DCs

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