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NPC Generator

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Advanced [show]


Odo Pickering, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He is portly but not overly obese. His hair is brown and very short. His gray eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Guard, his father struggled to pay the bills. A gifted student he started as a Guard, but he got bored and became a Junk Dealer. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: An old rival family wants him found; and obtaining odd cultural human artifacts is his passion

Ideals: Justice. Bonds: Job, Family, Poor, Adventurer. Occupation: Junk Dealer

Voice: High pitched and raspy

Attributes [hide]

Odo Pickering, Male Human Cleric 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)16 (+3) 17 (+3)8 (-1)
Skills Arcana +6, Perception +6
Senses Passive Perception 16
Languages Common, Auran, Druidic, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 800 gp.


Social Check DCs


Conrad Upton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears rags and sports a simple walking cane. His blonde hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Conrad lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Tanner, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Insomniac, Terse, Antagonistic. Bonds: Poor, Adventurer, Family. Occupation: Bookbinder

Voice: Can't modulate volume

Attributes [hide]

Conrad Upton, Male Human Adept 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 8 (-1)10 (+0)
Skills Investigation +4, Stealth +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Kyle Brandon, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He has a very tight haircut. His hazel eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. He also hits on women, regardless of circumstances.

History: Kyle was born in the east. At a young age he loved to build and create. Kyle was born on a far eastern island where he grew up under the tutelage of his father, an expert Armorer. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To settle down with his crush.

Ideals: Persistence. Flaws: Disease. Bonds: Has a crush, Immigrant. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Kyle Brandon, Male Human Expert 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Rolf Yeardley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He has a moderate pudge and is not very fit. His red hair and beard is wavy and long. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: To get a good night's sleep; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Nature. Occupation: Dilettante

Voice: Slow speaker

Attributes [hide]

Rolf Yeardley, Male Human Warlock 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)13 (+1) 10 (+0)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 60 pp.


Social Check DCs


Gunter Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long silver hair is drawn into a two foot long braid. He has gleaming, smiling hazel eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Flaws: Antagonistic, Addict. Bonds: Rich, Family, Adventurer. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Gunter Carlisle, Male Human Fighter 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 61 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)16 (+3) 15 (+2)10 (+0)
Skills Investigation +6, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Obsidian (15 gp). Violet garnet (900 gp). Golden yellow topaz (900 gp). Brown-green garnet (60 gp).


Social Check DCs

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