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NPC Generator

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Advanced [show]


Dustin Langdon, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. He keeps his brown hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Courier business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He was granted necromantic powers by his dying sister.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Dustin Langdon, Male Human Commoner 9
Medium (6'2") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Deception +5, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 20 pp. Carnelian (50 gp). Chalcedony (50 gp). Sardonyx (50 gp). Black star sapphire (500 gp). Violet garnet (700 gp). Deep blue spinel (700 gp). Banded agate (16 gp). Carnelian (50 gp).


Social Check DCs


Gunter Clive, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a blue cloak and cross-gartered grey stockings. His hair is short and red. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great joy in being the best Sculptor in town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sculptor arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He struck the Sculptor job and began his own company from there.

Motivation: He loathes his own lifestyle; and balancing his hectic life and new sculptor responsibilities is difficult

Flaws: Ugly, Terse, Depressed. Bonds: Job, Rich. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

Gunter Clive, Male Human Adept 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)13 (+1) 17 (+3)12 (+1)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp. Freshwater pearl (15 gp).


Social Check DCs


Godfrey Cromwell, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His hair is red and very short. He has several tiny aquamarine earrings on each ear.

Personality: Aggressive, abrasive, and angry, Godfrey embodies much of what other species detest in the Humans. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He comes from a rich western family. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Attractive, Rich, Religious, Immigrant. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Godfrey Cromwell, Male Human Barbarian 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 51 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)18 (+4) 13 (+1)12 (+1)
Skills Animal Handling +4, History +7
Senses Passive Perception 11
Languages Common, Draconic, Auran, Elven, Orc
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Gilbert Woods, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. His silver hair is kept up in a ponytail inside a wide-brimmed hat. He wears an eyepatch.

Personality: He is calm most of the time but flees social interaction. He receives visions of the future at random moments

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world; and retire the richest man in the north

Ideals: Entrepeneur, Gifted, Logical. Flaws: Ugly, Shy. Occupation: Sailor

Voice: Stutters

Attributes [hide]

Gilbert Woods, Male Human Sorcerer 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)16 (+3) 8 (-1)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 9
Languages Common, Terran, Dwarven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 100 gp.


Social Check DCs


John Milton, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. His ears are large.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Doctor

Voice: French accent

Attributes [hide]

John Milton, Male Human Commoner 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)18 (+4) 7 (-2)6 (-2)
Skills Arcana +6, Insight +0
Senses Passive Perception 8
Languages Common, Gnome, Undercommon, Orc, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Magnifying glass. 1 Simple lock.


Social Check DCs

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