Roland Hayden, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light black in addition to tight pants. His white hair is greasy and uncared for. His eyes are a pleasant gray.
Personality: Calm and collected, he is a well trained Farmer. Energy wise he seems alert and responsive.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Barkeep, but he got bored and became a Farmer. Recently the stress of being a Farmer has made it difficult for him to sleep.
Motivation: To reunite with his old friends; and he is unsatisfied with his job
Ideals: Professionalism, Gifted. Flaws: Ugly, Insomniac. Bonds: Job, Adventurer. Occupation: Farmer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Guy Peyton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. With a patchy golden beard and wild golden hair. His brown eyes are slightly larger than normal.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in a small village he learned the ways of the warrior from his father. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Mentor, Immigrant. Occupation: Slave Trader
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Hugh Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a yellow vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are brown and catlike.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He was an athlete and attended two major summer competitions. He never won. He struck the Jeweler job and began his own company from there.
Motivation: To settle down with his crush; and he would like to get married and retire
Ideals: Athletic. Bonds: Job, Has a crush, Religious, Enemies. Occupation: Jeweler
Voice: Italian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 gp. Fire opal pendant on a fine gold chain (1100 gp). Finely wrought small gold bracelet (90 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).
Charles Carlton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is white, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is harsh and unforgiving.
History: He was born in a small island village. His mother took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels that his past leaves him morally obligated to help; and he's repulsed by the pc
Flaws: Terse, Antagonistic. Bonds: Poor, Attractive, Nature. Occupation: Healer
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee.
Aldous Chatham, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He is wearing the road beaten gear of a warrior. He wears his golden hair down. His eyes are a pleasant hazel.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the east to a Brewer, Aldous learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 6 years.
Motivation: Many giants want him driven away; and to reunite with his old friends
Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Job, Adventurer, Enemies. Occupation: Brewer
Voice: Raspy
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
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