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Advanced [show]


Shane Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his shield. He has a moderate pudge and is not very fit. His deerstalker hat is riddled with cuts and holes. This green eyed northerner is not easily forgotten.

Personality: He can speak with the recently deceased. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted psionic powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Military. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Shane Spalding, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Bloodstone (50 gp). White pearl (120 gp). 1 Darkwood Buckler.


Social Check DCs


Randal Langston, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his hair in dreadlocks. His violet eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Has a crush, Enemies. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Randal Langston, Male Human Commoner 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 11 (+0)10 (+0) 4 (-3)10 (+0)
Skills Perception -1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 50 pp. Banded agate (13 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kody Charlton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is cut short. He has a tattooed face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a ruthless business man, a trait he acquired from his father.

History: Born in the west his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Entrepeneur. Bonds: Attractive, Poor, Adventurer. Occupation: Shipwright

Voice: Gruff and masculine

Attributes [hide]

Kody Charlton, Male Human Bard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 3000 sp.


Social Check DCs


Heward Alby, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large black mantle and cape that has been intricately interwoven into his white robe. His white hair is heavily combed to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Heward reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Athletic, Impeccable, Philantrophist. Bonds: Attractive, Military. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Heward Alby, Male Human Rogue 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)17 (+3) 12 (+1)11 (+0)
Skills Religion +5, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Auran, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Anthony Altham, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears green trousers with pastel and blue striped suspenders. He wears various colorful collared shirts. His golden hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a dire rats raid, leaving Anthony alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 8 years.

Motivation: He has a rivalry with the Church that dominates his actions; and several ex partners dislike his way of doing things and want revenge

Bonds: Attractive, Job, Religious, Enemies. Occupation: Shoemaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anthony Altham, Male Human Monk 9
Medium (5'7") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 900 gp. Gold and topaz bottle stopper cork (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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