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Advanced [show]


Don Rutherford, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a perfectly clean shirt and pair of pants. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes peer out from beneath his small green hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted necromantic powers by his dying brother.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive, Mentor, Enemies. Occupation: Unemployed

Voice: Smooth and feminine

Attributes [hide]

Don Rutherford, Male Human Commoner 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)4 (-3) 16 (+3)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Masterwork studded leather.


Social Check DCs


Clerebold Kelsey, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a moderate pudge and is not very fit. He wears a deerstalker hat to hide his balding. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Bounty Hunter. He also is a firm believer in the manly ideal.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Clerebold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Clerebold's mother didn't care for him much, and the feeling was mutual. He has worked as a Bounty Hunter like his mother before him.

Motivation: He's repulsed by the PC.

Flaws: Impulsive, Antagonistic. Bonds: Job, Mentor. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Clerebold Kelsey, Male Human Bard 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)15 (+2) 16 (+3)16 (+3)
Skills Athletics +2, Intimidation +6
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Fidget, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy pastel pantaloons and a brown scarf. His hair is chestnut and curly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 14th year, his parents were killed by a dire rats raid, leaving Nicholas alone in the world. After a stint in an orphanage, he was adopted. He left for the south, certain he would find work there.

Motivation: Someone believes him a fraud; and he wants revenge against dire rats

Ideals: Athletic, Joker. Flaws: Addict. Bonds: Enemies, Immigrant. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Nicholas Fidget, Male Human Commoner 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4

Possessions: 400 gp. Alexandrite (1400 gp).


Social Check DCs


Hugh Adley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of aquamarine and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a very tight haircut. His blue eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Hugh hails from a village terrorized by illithids. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Entrepeneur, Fighting. Bonds: Rich, Enemies. Occupation: Ploughman

Voice: Sounds elderly

Attributes [hide]

Hugh Adley, Male Human Paladin 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)12 (+1) 13 (+1)8 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Lewis Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of quarterstaffs, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His black hair is singed and shortened. His face is scarred and worn.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in quarterstaff use. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many gnolls want him driven away

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Fearful. Bonds: Enemies. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Lewis Lindsey, Male Human Rogue 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)16 (+3) 8 (-1)11 (+0)
Skills Athletics +4, Religion +6
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +6

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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