Gomory Remington, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Miner does. His hair is cut close to his head. His blue eyes are slightly larger than normal.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born at the edge of vast forest. His childhood dream was to be a Roofer, but he was a colossal failure. He struck the Miner job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Professionalism. Flaws: Shy. Bonds: Job, Attractive, Nature. Occupation: Miner
Voice: Squeaky
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 50 pp. 1 Full Plate.
Balimaar Kendal, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel broad hat and pastel clothes. He is physically well-built. He sports a long chestnut beard, and similarly colored long hair. His eyes are blue and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Junk Dealer for hire.
Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new junk dealer responsibilities is difficult
Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Job, Military. Occupation: Junk Dealer
Voice: Whispers
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 11 (+0) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp.
Theobald Tatum, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His hair is always cut to a buzz. He wears large thick round spectacles.
Personality: Always inclined to offer people food he seems plenty friendly. He has a habit of throwing himself into exceedingly dangerous situations.
History: Gifted from a young age, Theobald studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted arcane powers by his dying sister.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Philantrophist, Gifted, Impeccable. Flaws: Impulsive, PTSD. Occupation: Shipwright
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Aquamarine (500 gp).
Reynard Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears just a black suit. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his black hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: He will rave to anyone who will listen. He does not trust anyone and sleeps with one eye open.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a soldier and died while he was still young. Reynard was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure
Flaws: Insane, Insomniac. Bonds: Slave, Rich, Military. Occupation: Architect
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 51 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
Possessions: 1000 sp.
Bertram Breeden, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. His white hair is long and unkept. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great joy in being the best Dilettante in town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Barber, but he was a colossal failure. He has worked as a Dilettante like his mother before him.
Motivation: Expand his business; and he is content
Flaws: Ugly, Emotional, Mundane. Bonds: Immigrant, Job. Occupation: Dilettante
Voice: Australian accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 7 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 1000 gp.
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