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NPC Generator

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Advanced [show]


Reynard Bentham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is an epitome of beauty. His black hair is still thick. His amber eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero.

Flaws: Shy, Impulsive. Bonds: Adventurer, Attractive, Mentor. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Reynard Bentham, Male Human Paladin 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 8 (-1)13 (+1) 14 (+2)7 (-2)
Skills Performance +0, Stealth +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2100 sp.


Social Check DCs


Conrad Ramsay, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears very tight pants and wife beaters, though occasionally he sports a tan coat. He is tall, broad shouldered and powerfully built. His golden hair, when down, is lengthy. His violet eyes peer out from beneath his broad tan hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Joker, Athletic. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Conrad Ramsay, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)16 (+3) 17 (+3)13 (+1)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 13
Languages Common, Giant, Abyssal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp. Black pearl (700 gp). Amber (70 gp). Violet garnet (700 gp).


Social Check DCs


Thomas Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a brown coat. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with his god.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He left for the north, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Optimist. Bonds: Job, Religious, Adventurer, Immigrant. Occupation: Server

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thomas Winterbourne, Male Human Aristocrat 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 10 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 4 (-3)11 (+0) 12 (+1)11 (+0)
Skills Perception +4, Sleight of Hand +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 10 pp.


Social Check DCs


Thomas Merton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tight fitting grey shirt and pants. He has no hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Thomas's first love is himself. His second love is also himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born at the edge of vast forest. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Hunter

Voice: Scandinavian accent

Attributes [hide]

Thomas Merton, Male Human Warrior 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 16 (+3)8 (-1)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common, Sylvan, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Drogo Cason, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He is physically well-built. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and gray eyes are beguiling and draw you in.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small island village. Cursed with unlife at a very young age, Drogo has worked very hard to control his curse. In the meantime he has taken over work as a Adventurer and occasionally as a mercenary.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Flaws: Disease. Bonds: Attractive, Nature, Adventurer, Job, Enemies. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Drogo Cason, Male Human Sorcerer 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)13 (+1) 7 (-2)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs

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