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NPC Generator

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Advanced [show]


Gerald Blakeley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tan trousers with grey and blue striped suspenders. He wears various colorful collared shirts. He wears his hair in dreadlocks. His brown eyes are passionate and lively.

Personality: He is very quiet and rarely speaks above a whisper. He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Flaws: Shy, Addict, Disease. Bonds: Immigrant, Adventurer. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Gerald Blakeley, Male Human Barbarian 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gerard Colton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is lengthy. His violet unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Spy. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his mother. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Spy soon after.

Motivation: Expand his business; and he is terrified, and will act out of fear

Ideals: Fighting, Athletic. Flaws: Disease, Fearful. Bonds: Job. Occupation: Spy

Voice: Rolls R's

Attributes [hide]

Gerard Colton, Male Human Barbarian 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)16 (+3) 8 (-1)15 (+2)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan, Infernal, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 4000 cp. 1 Small steel mirror.


Social Check DCs


Charles Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. He is an amazing painter.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Healer arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He was granted arcane powers by his dying brother.

Motivation: He is greedy.

Ideals: Athletic, Opinionated, Gifted. Bonds: Attractive, Rich. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Charles Kensley, Male Human Sorcerer 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)11 (+0) 15 (+2)9 (-1)
Skills Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Robert Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. His brown eyes peer out from beneath his deerstalker red hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Antagonistic, Depressed. Bonds: Attractive, Adventurer, Immigrant. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Robert Huckabee, Male Human Monk 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)13 (+1) 17 (+3)15 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 1600 sp. Banded agate (9 gp). Tiger eye turquoise (9 gp). 3 Smokesticks.


Social Check DCs


Robert Bradford, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. His silver hair is drawn into a tight pony tail with a rose scrunchie. He has several tiny sapphire earrings on each ear.

Personality: He has always had a great fascination with Human culture. Around other people he will do his best to conceal his emotions and appear jolly.

History: He served in the navy to pay for his family's outstanding loans. Robert was born on a far western plains where he grew up under the tutelage of his mother, an expert Blacksmith. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Human people; and money/treasure

Flaws: Racist, Shy. Bonds: Immigrant, Rich, Military. Occupation: Blacksmith

Voice: Italian accent

Attributes [hide]

Robert Bradford, Male Human Druid 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 16 (+3)13 (+1) 5 (-3)16 (+3)
Skills History +3, Intimidation +5
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp. Banded agate (6 gp). Banded agate (6 gp). Aquamarine (900 gp).


Social Check DCs

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