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NPC Generator

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Advanced [show]


Guy Trollope, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a red coat over a black low-cut shirt, and a broad hat upon his head. He has blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is overprotective of those who hire his services. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the east, but his parents moved at a very young age to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Flaws: Antagonistic. Bonds: Guardian, Immigrant, Job, Slave. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Guy Trollope, Male Human Ranger 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs


Robert Chatham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears green painted combat armor at almost all times. His red hair is drawn into a tight pony tail with a card scrunchie. His blue eyes have a joyful gleam in them most of the time.

Personality: Robert is depressed about a lot of things. He tends to be a nihilist. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Robert grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: His religion dominates his actions.

Ideals: Athletic. Flaws: Depressed. Bonds: Adventurer, Religious. Occupation: Masseuse

Voice: Low range voice

Attributes [hide]

Robert Chatham, Male Human Warrior 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)11 (+0) 8 (-1)14 (+2)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (1600 gp). Gold and topaz bottle stopper cork (1500 gp).


Social Check DCs


Gerald Kelsey, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he sports brown clothing, slightly heavier than average wear. His silver hair is still thick. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He never swears and excessively uses polite adverbs when speaking. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. He dropped out of school before completing his studies. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Optimist, Professionalism, Logical. Flaws: Ugly. Bonds: Adventurer. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Gerald Kelsey, Male Human Expert 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Persuasion +5, Religion +5
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Emerald (1400 gp). Sardonyx (30 gp). White pearl (80 gp).


Social Check DCs


Jocelyn Kent, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely red suit with brown socks and a vest with buckled shoes. His brown hair is unkempt and raggedy. His eyes are a pleasant hazel.

Personality: He loves telling others what to do and how they should feel about things. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Jocelyn has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult.

Ideals: Opinionated, Philantrophist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Jocelyn Kent, Male Human Warlock 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 14 (+2)16 (+3) 15 (+2)5 (-3)
Skills Acrobatics +4, Deception +0
Senses Passive Perception 12
Languages Common, Orc, Auran, Sylvan
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 700 gp. Eye agate (5 gp). Jade (70 gp). Hematite (5 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Manfred Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He wears a grey broad hat and grey clothes. His red hair is lengthy and is close to two feet long. His blue unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a big fan of imagination and believes people should spend more time reading and writing.

History: When he was but 6 years old his parents immigrated from the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Logical, Fighting. Flaws: Disease, Depressed. Bonds: Immigrant. Occupation: Bowyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Manfred Kendal, Male Human Rogue 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 9 (-1)12 (+1)
Skills History +3, Medicine +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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