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NPC Generator

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Advanced [show]


Kyle Altham, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a green shirt with thin blue vertical stripes and green pants. His clothes are grease stained in places. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Barkeep business at a young age. He moved from fad to fad and when he turned 15 he discovered singing. He then took over the family business and is one of the better Barkeep for hire.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Barkeep

Voice: Loud with bravado

Attributes [hide]

Kyle Altham, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 8 (-1)16 (+3) 7 (-2)16 (+3)
Skills Animal Handling +0, Deception +5
Senses Passive Perception 8
Languages Common, Gnoll, Celestial, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp. Jet (90 gp). 1 Half-Plate.


Social Check DCs


Aldous Compton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is cut jaggedly and amateurishly. His violet eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Aldous Compton, Male Human Rogue 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 10 (+0)11 (+0)
Skills Medicine +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Peridot (60 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Full Plate.


Social Check DCs


Manfred Byron, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, grey, dusty cloak. His black hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Manfred hails from a village terrorized by giants. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Attractive, Guardian, Has a crush, Enemies, Adventurer. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Manfred Byron, Male Human Paladin 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)14 (+2) 8 (-1)10 (+0)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 9
Languages Common, Draconic, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 36000 sp.


Social Check DCs


Norman Peyton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light black in addition to tight pants. With a patchy auburn beard and wild auburn hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a font of random trivia from the lore and stories he has discovered

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has dedicated himself to building a better kind of golem.

Motivation: His spouse's relatives view him with great suspicion; and wants to work out more often

Ideals: Athletic, Disciplined, Logical. Bonds: Slave, Adventurer, Family. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Norman Peyton, Male Human Wizard 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Ignan, Auran, Infernal
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Ernest Benson, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. He keeps his brown hair in a pixie cut. This brown eyed southerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful necromancer made him what he is. Through the years after Ernest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ernest's mother didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: To end his boredom; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Forgetful, Mundane. Bonds: Rich, Mentor, Job. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Ernest Benson, Male Human Aristocrat 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 16 (+3)16 (+3)
Skills Deception +6, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs

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