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Advanced [show]


Robert Atherton, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of luck around his neck, and a quarterstaff on his belt. He keeps his brown hair in a pixie cut. His eyes are a pleasant brown.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He comes from a rich northern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Robert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he is greedy

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Enemies, Rich. Occupation: Architect

Voice: Stutters

Attributes [hide]

Robert Atherton, Male Human Expert 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. Citrine (80 gp). Bloodstone (80 gp). Alexandrite (800 gp). Malachite (12 gp).


Social Check DCs


Frederick Hartford, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears suspenders and grey workpants. His shirt is red, and he wears a heavy grey leather apron most of the time. His chestnut hair, when down, is lengthy. His eyes are a pleasant violet.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with finding treasure.

History: Frederick was born in the west. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. By chance he met his sister recently and the two have been together since.

Motivation: He is currently in port desperately looking for someone to get him out; and his spouse's relatives view him with great suspicion

Ideals: Joker, Persistence. Bonds: Adventurer, Family, Slave. Occupation: Actor

Voice: Russian accent

Attributes [hide]

Frederick Hartford, Male Human Druid 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 20 pp. 1 Darkwood Shield.


Social Check DCs


Cory Halsey, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. He sports a flattop hair cut. His eyes, though not visible through his cowl, are hazel.

Personality: He has always had a great fascination with Human culture. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Entrepeneur. Flaws: Racist, Antagonistic. Bonds: Family. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Cory Halsey, Male Human Expert 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)8 (-1) 10 (+0)7 (-2)
Skills Investigation +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 50000 cp.


Social Check DCs


Heward Jacobs, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a well pressed and immaculate suit (or dress). He has dyed his greying brown hair a little too much giving a sharp brown color. He wears large thick round spectacles.

Personality: Heward wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He does not trust anyone and sleeps with one eye open.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Disciplined. Flaws: Insomniac. Bonds: Military, Adventurer, Job. Occupation: Weaver

Voice: Sighs a lot, exhausted

Attributes [hide]

Heward Jacobs, Male Human Monk 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 16 (+3)8 (-1) 10 (+0)17 (+3)
Skills Investigation +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Simon Hailey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. His blonde hair is slicked back into a classic pompadour. He has blue eyes and a green hat with a black feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Simon hails from a village terrorized by illithids. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He left for the south, certain he would find work there.

Motivation: Many illithids want him driven away; and he has a rivalry with the church that dominates his actions

Flaws: Mundane. Bonds: Attractive, Immigrant, Enemies, Religious. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Simon Hailey, Male Human Sorcerer 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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