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NPC Generator

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Advanced [show]


John Hampton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a flattop hair cut. His eyes, though not visible through his cowl, are amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Selfish, Fearful, Insane. Bonds: Rich. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

John Hampton, Male Human Barbarian 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 55 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)15 (+2) 16 (+3)9 (-1)
Skills Persuasion +2, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 20 pp.


Social Check DCs


Manfred Barney, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. His red hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Flaws: Ugly, Emotional, Mundane. Bonds: Religious. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Manfred Barney, Male Human Barbarian 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Everard Deighton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of halberds, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His long golden hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He is business-like. He takes instructions and follows them to the letter. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism, Philantrophist. Flaws: Antagonistic. Bonds: Job, Debt. Occupation: Bookbinder

Voice: Dark and ominous

Attributes [hide]

Everard Deighton, Male Human Barbarian 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Amber (140 gp). 1 Minor magic item.


Social Check DCs


Nicholas Upton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of quarterstaffs on his belt, each one with a opal on the hilt. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.

History: He was born blind and as such lacked many opportunities for work. Nicholas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting, Persistence. Flaws: Depressed, Disease. Bonds: Poor, Nature. Occupation: Banker

Voice: Pronounces difficult words wrong

Attributes [hide]

Nicholas Upton, Male Human Commoner 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)13 (+1) 16 (+3)9 (-1)
Skills Deception +2, Survival +6
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 600 gp. 1 Half-Plate. 1 Full Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Gomory Dudley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing the road beaten gear of a warrior. His hair is white and curly. His violet eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy, Fearful. Bonds: Poor. Occupation: Stableman

Voice: Sore throat, cough

Attributes [hide]

Gomory Dudley, Male Human Warrior 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +4

Possessions: 700 gp.


Social Check DCs

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