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Advanced [show]


Henry Spalding, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a green armored body suit, with a simple blue line shooting up and back down. He has a red handlebar mustache and slicked back red hair. His amber eyes peer out from beneath his broad green hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Henry lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their son. He worked as a Detective, and he later adopted a second son.

Motivation: He feels kind of lost in life; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Detective

Voice: Speaks like tongue is numb

Attributes [hide]

Henry Spalding, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Rich purple corundum (600 gp). Bloodstone (60 gp). Chalcedony (60 gp).


Social Check DCs


Kody Tindall, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries a battered hammer and tarnished sai as well. His silver hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Insane, Antagonistic, Fearful. Bonds: Attractive. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Kody Tindall, Male Human Adept 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)9 (-1) 15 (+2)12 (+1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 30 pp. Moss agate (10 gp). Deep blue spinel (1100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Percival Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is physically well-built. He wears his blonde hair down. His eyes are likewise blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of illithids once and for all.

History: When he was but 6 years old his parents immigrated from the north. He struck it rich when he found rare goods in large quantities. He has worked as a Shipwright like his mother before him.

Motivation: To end his boredom; and expand his business

Flaws: Mundane. Bonds: Job, Enemies, Immigrant, Rich. Occupation: Shipwright

Voice: Uses sign language

Attributes [hide]

Percival Mitchell, Male Human Wizard 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 15 (+2)17 (+3)
Skills Athletics +3, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 200 gp. Peridot (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Everleigh, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears dark leathers with embroidery. His hair is short and auburn. His amber unseeing eyes seem to look past you.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Charles hails from a village terrorized by brigands. From there he went from mercenary job to mercenary job. During his travels, Charles and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Charles discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Charles fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Bounty Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Charles Everleigh, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Reynard Easton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a worn and beaten armor. With a patchy brown beard and wild brown hair. His thin eyebrows rest above his beady blue eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Ploughman business at a young age. In his 13th year, his parents were killed by a brigands raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Reynard Easton, Male Human Cleric 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 14000 cp.


Social Check DCs

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