Charles Warwick, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a fine chain shirt which he covers with blue colored cloaks and clothing. His silver hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Charles was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has been saving his money to try and buy his sister's freedom.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to unite with his sister
Flaws: Ugly, Fearful. Bonds: Job, Family, Enemies. Occupation: Engraver
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Gomory Haley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He typically wears brown cloth garments or leather armor. He has styled his golden hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Gomory will drive conversation. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: His mother raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Extrovert, Artistic. Flaws: Insane. Bonds: Nature, Religious. Occupation: Miner
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 16000 sp.
Lewis Barclay, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears white leather gloves, a white jacket, and tight pants. His hair is short and auburn. His fair skin shows little sign of his aristocratic breeding.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born in a small plains village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants revenge against gnolls; and someone believes him a fraud
Flaws: Antagonistic. Bonds: Attractive, Enemies, Mentor, Nature. Occupation: Weaver
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 8000 sp.
William Axton, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he prefers to wear grey pants and tee shirts. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.
Personality: He loves telling others what to do and how they should feel about things. William enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the south to a Shepherd, William learned a great deal about his father's area of expertise. He worked as a nervous Shepherd and found it very stressful. He used his abilities to travel the world and help people.
Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new shepherd responsibilities is difficult
Ideals: Opinionated, Philantrophist, Impeccable. Flaws: Hedonist. Bonds: Job. Occupation: Shepherd
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp.
Justin Langdon, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, and he perpetually has his longsword ready. His head has been shaved. His face is covered beneath a completely black helmet.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his brother
Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp. Amber (110 gp). Red-brown spinel (110 gp).
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