Thomas Blyth, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears black painted combat armor at almost all times. His auburn hair has been sun bleached extensively. He wears a mask on his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Thomas was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Thomas was left his father's suit of armor and trained in its use and care. He has worked as a Navigator like his father before him.
Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new navigator responsibilities is difficult
Ideals: Impeccable. Bonds: Immigrant, Military, Job. Occupation: Navigator
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Malachite (6 gp). Rhodochrosite (6 gp).
Randal Tindall, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears professional attire. His blonde hair and beard is wavy and long. This green eyed westerner is not easily forgotten.
Personality: Overbrimming with self-confidence, Randal isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born blind and as such lacked many opportunities for work. His mother was a soldier and died while he was still young. Randal was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Attractive, Military. Occupation: Painter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 53 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerald Royal, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears brown leather gloves, a brown jacket, and tight pants. His hair, while still mostly chestnut, has prominent grey streaks. His amber unseeing eyes seem to look past you.
Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Spy.
Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg
Ideals: Persistence. Flaws: Disease, Antagonistic, Insomniac. Bonds: Job. Occupation: Spy
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Gnoll, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +6
Possessions: 1000 sp. Eye agate (16 gp). Pink pearl (40 gp).
Manfred Kent, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear black pants and tee shirts. His white hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Manfred was born the youngest of three triplets. Through the years after Manfred was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Manfred's mother didn't care for him much, and the feeling was mutual. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Assassin and was forced into it by his family; and to unite with his brother
Flaws: Insomniac, Insane, Antagonistic. Bonds: Mentor, Family. Occupation: Assassin
Voice: French accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 29 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
Possessions: 700 gp. Fiery yellow corundum (1000 gp). 1 Minor magic item.
Justin York, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and a wedding ring on his left hand. He has moderate length red hair. His thin eyebrows rest above his beady hazel eyes.
Personality: He acts crazy and hedonistic. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love.
Flaws: Ugly, Hedonist, Impulsive. Bonds: Rich, In love. Occupation: Carpenter
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Celestial, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20000 cp. Alexandrite (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!