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Diggory Graeme, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He dresses like a well dressed Miner does. He has a hunchback. He has no hair. His thin eyebrows rest above his beady blue eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Diggory took refuge in the large cave and found the beat up greataxe and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Ugly, Racist. Bonds: Job, Adventurer, Nature. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Diggory Graeme, Male Human Warrior 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)14 (+2) 11 (+0)12 (+1)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. Chrysoprase (50 gp). Golden yellow topaz (1300 gp). Rock crystal (50 gp). Alexandrite (1300 gp).


Social Check DCs


Chad Dalton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. His golden hair is still thick. His amber eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Chad hails from a village terrorized by goblins. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Navigator like his father before him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Job, Enemies. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Chad Dalton, Male Human Druid 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 55 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Insight +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 800 gp. Jade (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Weston, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fitting clothing which further accentuates his frame. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is happy with his job as a Bookbinder. He turns his eye from what people do, preferring to live and let live. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of a Map Maker, who enjoyed hunting, Patrick was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Gifted, Logical. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Bookbinder

Voice: Speaks with squeezed throat

Attributes [hide]

Patrick Weston, Male Human Sorcerer 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)9 (-1) 7 (-2)9 (-1)
Skills Religion +1, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Patrick Elton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long chestnut hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is mildly Human supremacist, though he does not identify as such. He is harsh and unforgiving.

History: The child of western immigrants he idolized his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He left for the west, certain he would find work there.

Motivation: A strong sense of loyalty to Human people.

Flaws: Racist, Antagonistic. Bonds: Immigrant, Attractive. Occupation: Mortician

Voice: Creaky witch voice

Attributes [hide]

Patrick Elton, Male Human Warrior 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)14 (+2) 15 (+2)6 (-2)
Skills Deception +1, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: Obsidian (9 gp). White pearl (150 gp).


Social Check DCs


Conrad Mori, Male Human [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and yellow pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He carries a battered crossbow and tarnished longbow as well. He keeps his chestnut hair in a pixie cut. His eyes, though not visible through his cowl, are brown.

Personality: He exudes charisma. He is a tour de force of persuasion. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Conrad hails from a village terrorized by dire rats. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted from career to career and currently works as a Mayor.

Motivation: He'd like to take his coworkers down a peg; and a deep hatred of dire rats

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies, Job. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

Conrad Mori, Male Human Warrior 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 67 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 19 (+4)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 400 gp. Deep blue spinel (1200 gp). Rich purple corundum (700 gp).


Social Check DCs

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