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NPC Generator

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Advanced [show]


Theobald Ryland, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bald on top and has large red tufts of hair around his ears. His face is scarred and worn.

Personality: Theobald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Rich, Enemies, Religious. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Theobald Ryland, Male Human Monk 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)5 (-3) 11 (+0)9 (-1)
Skills Arcana +0, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 30000 cp. 1 Full Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Gerald Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He very much looks the part of a Slave Trader. His chestnut hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is harsh and unforgiving.

History: He was born at the edge of vast plains. His father took him hunting and taught him how to get in the mind of other creatures. He has worked as a Slave Trader like his father before him.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Selfish, Antagonistic. Bonds: Job, Attractive, Nature. Occupation: Slave Trader

Voice: Excited and jittery

Attributes [hide]

Gerald Thorpe, Male Human Aristocrat 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)16 (+3) 10 (+0)15 (+2)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Gnoll, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


John Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With bright white hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has dedicated himself to building a better village for his children.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Insomniac, Selfish. Bonds: Adventurer, Religious. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

John Yeardley, Male Human Warlock 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 11000 sp. Eye agate (15 gp). Iolite (60 gp). 1 Minor magic item.


Social Check DCs


Trey Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trey Kinsley, Male Human Ranger 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)17 (+3) 17 (+3)13 (+1)
Skills Athletics +3, Stealth +2
Senses Passive Perception 13
Languages Common, Abyssal, Druidic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 sp. Smoky quartz (60 gp). Smoky quartz (60 gp).


Social Check DCs


Manfred Kenley, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. He keeps his long black hair kept up in a rat tail. His fierce brown eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Manfred was born in the north. At a young age he loved to build and create. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and a need for knowledge about a nearby landmark

Ideals: Gifted, Persistence. Bonds: Attractive, Family, Adventurer, Job. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Manfred Kenley, Male Human Expert 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)12 (+1) 14 (+2)6 (-2)
Skills Insight +5, Intimidation +1
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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