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NPC Generator

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Advanced [show]


Kody Hayden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a brown suit. He wears his silver hair up in a very large beehive style do. His brown eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Kody was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and he wants nothing more than to rejoin the army

Ideals: Gifted, Philantrophist. Bonds: Poor, Military. Occupation: Cook

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kody Hayden, Male Human Cleric 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)16 (+3) 11 (+0)12 (+1)
Skills History +6, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Richie, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large tan jacket. He has no hair. His eyes, though not visible through his cowl, are gray.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich northern family. His childhood dream was to be a Barber, but he was a colossal failure. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich, Job. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Aldous Richie, Male Human Bard 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 13 (+1)6 (-2) 7 (-2)11 (+0)
Skills Athletics +6, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Masterwork studded leather.


Social Check DCs


Anselm Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a brown scarf. He carries with him a set of sickles, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Human compassion; and doesn't want to be a map maker and was forced into it by his family

Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease, Racist. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Anselm Brownrigg, Male Human Sorcerer 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)14 (+2) 12 (+1)18 (+4)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 70 pp. Black pearl (1200 gp). Violet garnet (1200 gp).


Social Check DCs


Hubert Woods, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a grey poncho over his likewise colored trousers and shirt. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has gleaming, smiling amber eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Rich, In love. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Hubert Woods, Male Human Commoner 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)6 (-2) 13 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Balimaar Ansley, Male Human [Permalink]

Personal [hide]

Description: This man wears white trousers with black and blue striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. His white hair is singed and shortened. His eyes are violet and beady.

Personality: Balimaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He misses his home and complains about the freezing weather, even in summer.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Balimaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the north.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Brewer

Voice: Posh accent

Attributes [hide]

Balimaar Ansley, Male Human Commoner 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)9 (-1) 9 (-1)10 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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