Jocelyn Barney, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries hammers. He has styled his auburn hair well, parting it to the right. His eyes, though not visible through his cowl, are green.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Warlock school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Fighting, Passionate, Impeccable, Gifted. Bonds: Poor. Occupation: Stableman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Richard Jacobs, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a tan vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He is tall, broad shouldered and powerfully built. He has no hair. His amber eyes dart from person to person.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Detective
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +5
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theobald Fulton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a tight fitting white shirt and pants. With bright auburn hair and a scraggly beard. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content.
Ideals: Impeccable, Fighting. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Banker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp.
Odo Barlow, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a worn and beaten armor. His blonde hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets.
Ideals: Entrepeneur. Flaws: Insomniac, Forgetful, Disease. Bonds: Guardian. Occupation: Miller
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 7 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 6 (-2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 600 gp. Deep blue spinel (1400 gp).
Hunter Garfield, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a white and black handkerchief worn on his right side. He carries with him a set of lances on his belt, each one with a ruby on the hilt. He wears his brown hair up in a very large beehive style do. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is irascible and easily irritated. He pushes his goals aggressively. He is also a coward if confronted.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 10th year, his parents were killed by a drow raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Hunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Revenge.
Ideals: Fighting, Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Enemies. Occupation: Guard
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Abyssal, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 10000 cp.
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