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Advanced [show]


Roger Royston, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, wearing black shirts, loose pants, and blazers most of the time. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His fierce amber eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is used to getting what he wants. In part because he is a meticulous planner.

History: His father raised him in a mountain cabin. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Actor responsibilities is difficult.

Ideals: Disciplined, Professionalism, Gifted. Bonds: Attractive, Nature. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Roger Royston, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 11 (+0)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Jet (50 gp). Azurite (12 gp). Red-brown spinel (50 gp). 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Arnold Haley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a pastel armored body suit, with a simple black line shooting up and back down. He is tall, broad shouldered and powerfully built. He has shaved his head bald. He has several tiny sapphire earrings on each ear.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Regain custody of his daughter.

Ideals: Impeccable, Artistic. Bonds: Rich, Family. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arnold Haley, Male Human Bard 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)13 (+1) 16 (+3)16 (+3)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 100 gp. Pink pearl (50 gp). Amber (50 gp). 1 Darkwood Buckler. 1 Half-Plate. 1 Buckler. 1 Banded mail.


Social Check DCs


Chad Abram, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time, and is pretty ugly. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a font of random trivia from the lore and stories he has discovered

History: Born to a Merchant, his father struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Bather

Voice: Mousy voice

Attributes [hide]

Chad Abram, Male Human Aristocrat 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)11 (+0) 10 (+0)10 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Obsidian (16 gp). 1 Minor magic item.


Social Check DCs


Arnold Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears a blue small hat and blue clothes. He carries a battered shield and tarnished ceremonial dagger as well. He has no hair. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great joy in being the best Locksmith in town.

History: He was born to loving parents in a slum to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Selfish. Bonds: Job, Poor. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Arnold Breeden, Male Human Ranger 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)10 (+0) 10 (+0)10 (+0)
Skills Deception +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Thomas Blankley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, typically a more casual-formal manner. His brown hair is knotted and matted. He has green eyes and a red hat with a violet feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Depressed, Disease, Insomniac. Bonds: Attractive. Occupation: Roofer

Voice: Spits words with contempt

Attributes [hide]

Thomas Blankley, Male Human Warlock 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)17 (+3) 13 (+1)12 (+1)
Skills History +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs

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