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NPC Generator

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Advanced [show]


Gilbert Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a long, black, dusty cloak. His white hair is matted, messy, and big. He has green eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He ran away from his former home and has been making his living as a Dilettante for the past few years.

Motivation: Wants to open a new tavern; and to settle down with his crush

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich, Nature, Has a crush. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Gilbert Mitchell, Male Human Wizard 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 8 (-1)12 (+1) 15 (+2)7 (-2)
Skills Acrobatics +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 900 gp.


Social Check DCs


Patrick Byron, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. He wears a wide-brimmed hat to hide his balding. His brown eyes peer out from beneath his wide-brimmed green hat.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.

History: He was born at the edge of vast plains. Patrick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Patrick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Revenge; and many gnolls want him driven away

Ideals: Artistic. Bonds: Attractive, Poor, Enemies, Nature. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Patrick Byron, Male Human Warrior 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Lapis lazuli (9 gp). Chalcedony (60 gp). Aquamarine (1100 gp).


Social Check DCs


Roland Elton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 17th year, his parents were killed by a brigands raid, leaving Roland alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and he wants revenge against brigands

Flaws: Shy, Antagonistic, Fearful. Bonds: Immigrant, Enemies. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Roland Elton, Male Human Adept 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp.


Social Check DCs


Thomas Sheldon, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and is dressed in an above average manner. His right leg appears badly burned and disfigured. His tied-back hair is auburn. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born several months after his mother was called into army service. When Thomas reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes

Ideals: Joker. Bonds: Attractive, Slave, Military. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Thomas Sheldon, Male Human Druid 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Insight +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 6000 sp.


Social Check DCs


Trey Thorpe, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man wears a tan shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair is long and blonde with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. His skin is flawless and his violet eyes scan people very quickly.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 8 years old his parents immigrated from the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and many drow want him driven away

Ideals: Athletic, Joker, Justice. Bonds: Attractive, Immigrant. Occupation: Hunter

Voice: Relaxed voice

Attributes [hide]

Trey Thorpe, Male Human Barbarian 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 51 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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