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NPC Generator

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Advanced [show]


Adelard Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear grey tank tops with brown pants. His moppish auburn hair is in a traditional bowl cut. He has a dull look in his gray eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Adelard studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Adelard and his spouse have recently divorced.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Disciplined, Gifted. Flaws: Fearful, Antagonistic. Bonds: Has a crush. Occupation: Tailor

Voice: Voice breaks

Attributes [hide]

Adelard Hallewell, Male Human Expert 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Athletics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 60 pp.


Social Check DCs


Thomas Wade, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man is generally shirtless and showing off his tattooed chest. His brown hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A true patriot, Thomas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Thomas was born in the north. At a young age he loved to build and create. A freak accident while working with his Dilettante father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Persistence. Flaws: Antagonistic, Disease. Bonds: Military. Occupation: Sculptor

Voice: Thin and wheezing

Attributes [hide]

Thomas Wade, Male Human Expert 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Red spinel (80 gp). Tiger eye turquoise (12 gp). Onyx (30 gp). Smoky quartz (30 gp).


Social Check DCs


Gomory Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. His broad hat is riddled with cuts and holes. His eyes are gray and catlike.

Personality: He is irascible and easily irritated. He does not trust anyone and sleeps with one eye open.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Insomniac, Disease. Bonds: Poor, Nature. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Gomory Blakeley, Male Human Commoner 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +3, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Theobald Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He is well dressed, but even with his fine clothing he looks run-down. His hair is greying and his face has many wrinkles. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of a Animal Trainer, who enjoyed hunting, Theobald was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Shy. Bonds: Attractive, Slave, Nature, Adventurer. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Theobald Tyndall, Male Human Barbarian 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 48 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Medicine +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: A roughly beaten golden orb (90 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Old masterpiece painting (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Browning, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his black hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Godfrey was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is unsatisfied with his job.

Flaws: Shy, Insane. Bonds: Attractive, Immigrant. Occupation: Butcher

Voice: Booming voice

Attributes [hide]

Godfrey Browning, Male Human Druid 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 24 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)9 (-1) 10 (+0)8 (-1)
Skills Deception +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 200 gp. Embroidered and bejeweled glove (2000 gp). Silver ewer (50 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item.


Social Check DCs

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