Hugh Darlington, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'1" and wears tattered old clothes. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are slightly larger than normal.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Animals are drawn to him, and he is able to talk to them.
History: He got into the Herbalist business at a young age. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Hugh never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Job, In love. Occupation: Herbalist
Voice: Boston accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 46 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Orc, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
Possessions: 200 gp. 1 Thunderstones. 4 Smokesticks.
Trym Preston, Male Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this eastern man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his greataxe. He keeps his long white hair kept up in a rat tail. He has a tattooed face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with a lost civilization.
History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to have a good time and be beloved; and obtaining odd cultural human artifacts is his passion
Ideals: Athletic, Optimist. Bonds: Adventurer, Poor. Occupation: Shipwright
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Wymar Bristol, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears loose pants and a collared shirt complete with sweater beneath his coat. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. He has a dull look in his brown eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born the only child of a wealthy merchant. Through the years after Wymar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Wymar's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Logical, Entrepeneur. Flaws: Antagonistic. Occupation: Mercenary
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 21 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 8000 sp. Peridot (40 gp). Citrine (40 gp). 1 Minor magic item.
Theobald Tyndall, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a red vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his red boots flare out at the collars. He has a chestnut handlebar mustache and slicked back chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Religious, Rich. Occupation: Farmer
Voice: Irish accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Infernal, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 34000 sp. 3 Tanglefoot bags. 2 Alchemist’s fire.
Aldous Pickering, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His silver hair is cut short. His eyes are likewise blue.
Personality: He is mildly Human supremacist, though he does not identify as such. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Sold as a small child to a brothel owner, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy.
Flaws: Racist. Bonds: Attractive, Rich, Mentor. Occupation: Baker
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Auran, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
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