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Advanced [show]


Cory Gentry, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in brown turtlenecks beneath a grey coat with black slacks. His golden hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born in a small desert village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Nature, Rich. Occupation: Butcher

Voice: Sounds elderly

Attributes [hide]

Cory Gentry, Male Human Wizard 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 40000 cp. Tiger eye turquoise (14 gp). Blue quartz (14 gp).


Social Check DCs


Diggory Garrick, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears bulky green painted plate armor. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Job. Occupation: Soapmaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Diggory Garrick, Male Human Wizard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)11 (+0) 15 (+2)8 (-1)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 200 gp. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Chad Nibley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are brown and beady.

Personality: He likes to make people angry or surprised. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Logical. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Immigrant. Occupation: Seamstress

Voice: Uses sign language

Attributes [hide]

Chad Nibley, Male Human Commoner 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Violet garnet (800 gp). Tourmaline (80 gp). Star rose quartz (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Tinley, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears suspenders and violet workpants. His shirt is white, and he wears a heavy violet leather apron most of the time. His golden hair is heavily combed to the left. He has several tiny emerald earrings on each ear.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of southern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Arnold was left his mother's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and he is greedy

Bonds: Attractive, Rich, Job, Immigrant, Military. Occupation: Performer

Voice: Soft and melodious

Attributes [hide]

Arnold Tinley, Male Human Warrior 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 38 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)16 (+3) 14 (+2)14 (+2)
Skills Medicine +5
Senses Passive Perception 12
Languages Common, Undercommon, Goblin, Gnome
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 10000 cp. Blue quartz (7 gp). Blue sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Gracey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his blonde hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Server job and began his own company from there.

Motivation: Wants to open a new tavern; and balancing his hectic life and new server responsibilities is difficult

Ideals: Persistence, Justice, Entrepeneur. Bonds: Poor, Job. Occupation: Server

Voice: Soft and melodious

Attributes [hide]

Arnold Gracey, Male Human Paladin 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)7 (-2) 13 (+1)13 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 gp. Brown-green garnet (50 gp). Iolite (30 gp). 1 Minor magic item.


Social Check DCs

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