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NPC Generator

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Advanced [show]


Geoffrey Trollope, Male Human [Permalink]

Personal [hide]

Description: This western man wears dark leathers with embroidery. His clothes are grease stained in places. His auburn hair is kept up in a ponytail inside a feathered hat. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born at the edge of vast mountains. There was a wharf not far from home where he often wandered off to fish. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Geoffrey Trollope, Male Human Aristocrat 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)10 (+0) 10 (+0)11 (+0)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Gomory Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has moderate length golden hair. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He receives visions of the future at random moments

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he's looking for his big break

Ideals: Gifted. Flaws: Emotional. Bonds: Rich, Adventurer, Enemies. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Gomory Graeme, Male Human Commoner 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)8 (-1) 13 (+1)12 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Roger Darlington, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light pastel in addition to tight pants, and sports empty pouches on his belt. His hair is always cut to a buzz. His hazel eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He would like to get married and retire; and retire the richest man in the east

Ideals: Philantrophist, Entrepeneur. Flaws: Fearful. Bonds: Slave, Has a crush. Occupation: Bellfounder

Voice: Hissing voice

Attributes [hide]

Roger Darlington, Male Human Aristocrat 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)18 (+4) 11 (+0)13 (+1)
Skills Intimidation +4, Investigation +7
Senses Passive Perception 10
Languages Common, Orc, Infernal, Gnome, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Guy Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has shaved his head bald. His amber unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Body Guard in town.

History: Born in the north his family was never financially stable. A freak accident while working with his Beggar father left him crippled. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: Expand his business; and balancing his hectic life and new body guard responsibilities is difficult

Flaws: Disease, Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Body Guard

Voice: Pronounces O like U

Attributes [hide]

Guy Hadlee, Male Human Druid 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)11 (+0) 10 (+0)15 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Emerald (600 gp). 1 Minor magic item.


Social Check DCs


Gerald Harlan, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is typically in his Locksmith uniform. He has a small bristly mustache and wavy blonde hair. His eyes are violet and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also hits on women, regardless of circumstances.

History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Human conditions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bather. He hasn't told them the truth, but wants to settle down with them.

Motivation: Expand his business; and sabotage a competitor

Ideals: Disciplined. Flaws: Disease, Racist. Bonds: Job, Has a crush. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Gerald Harlan, Male Human Druid 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)19 (+4) 12 (+1)12 (+1)
Skills Deception +4, Nature +7
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Orc, Auran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 8000 sp.


Social Check DCs

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