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NPC Generator

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Advanced [show]


Alexandre Barlow, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His silver hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Glassblower business at a young age. His childhood dream was to be a Hunter, but he was a colossal failure. He has been a successful dealer in antiques buying low and selling high.

Motivation: Someone believes him a fraud; and revenge

Ideals: Justice, Extrovert, Entrepeneur. Bonds: Job, Enemies. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Alexandre Barlow, Male Human Barbarian 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 81 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 16 (+3)16 (+3) 14 (+2)13 (+1)
Skills History +6, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Sylvan, Terran, Aquan
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Patrick Denholm, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear grey tank tops with green pants. His brown hair is cut short with large spiked bangs in the front. He has several tiny topaz earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Patrick was born in the south. At a young age he loved to build and create. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by illithids. Patrick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He has money and likes to spend it; and revenge

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Barber

Voice: Smooth and feminine

Attributes [hide]

Patrick Denholm, Male Human Cleric 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +2, History +4
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. Malachite (6 gp). Peridot (80 gp). Amethyst (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Rolf Remington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a yellow vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His chestnut hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was always a brilliant, if unscrupulous mind. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Insane, Insomniac. Bonds: Job. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Rolf Remington, Male Human Druid 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)16 (+3) 14 (+2)14 (+2)
Skills History +5, Stealth +2
Senses Passive Perception 12
Languages Common, Ignan, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Randal Wheatley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a chestnut handlebar mustache and slicked back chestnut hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is a Lycanthrope in disguise. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His religion dominates his actions; and regain custody of his son

Ideals: Opinionated. Flaws: Secretive. Bonds: Adventurer, Family, Religious. Occupation: Slave Trader

Voice: Soft and mumbly

Attributes [hide]

Randal Wheatley, Male Human Sorcerer 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Aquan, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 2300 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Chad Fulton, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He is physically well-built. He sports a flattop hair cut. His amber eyes peer out from beneath his top white hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Chad lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Sailor, but he got bored and became a Bookbinder. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his son

Ideals: Fighting. Bonds: Job, Family, Rich. Occupation: Bookbinder

Voice: Farmer accent

Attributes [hide]

Chad Fulton, Male Human Warrior 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)6 (-2) 12 (+1)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 3000 sp.


Social Check DCs

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