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NPC Generator

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Advanced [show]


Richard Marston, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears skinny pants and wears a white and pastel robe with the hood down. His golden hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Richard is depressed about a lot of things. He tends to be a nihilist. He uses divination through singing.

History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He loathes his own lifestyle; and to get a good night's sleep

Ideals: Gifted. Flaws: Depressed, Ugly, Insomniac. Bonds: Rich. Occupation: Butcher

Voice: German accent

Attributes [hide]

Richard Marston, Male Human Druid 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)9 (-1) 8 (-1)11 (+0)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Black opal (400 gp). Hematite (12 gp). Hematite (12 gp).


Social Check DCs


Balimaar Beitz, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male typically wears blue cloth garments or leather armor. He is tall, broad shouldered and powerfully built. His black hair is singed and shortened. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Sold as a small child to a necromancer, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered west to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Ugly, Antagonistic, PTSD. Bonds: Mentor. Occupation: Dilettante

Voice: Relaxed voice

Attributes [hide]

Balimaar Beitz, Male Human Paladin 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Athletics +5, Nature +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp. 1 Minor magic item.


Social Check DCs


Miles Reid, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, white, dusty cloak. He keeps his brown hair in a flapper bob. His fierce amber eyes like to dwell on things.

Personality: This man loves singing and to teach people singing more than just about anything. He also has developed a complete distrust of the Roofer profession.

History: Born to a pair of adventurers, Miles grew up listening to his mother's many stories. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Artistic. Bonds: Job, Adventurer, Nature, Rich. Occupation: Doctor

Voice: Speaks through clenched teeth

Attributes [hide]

Miles Reid, Male Human Barbarian 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)12 (+1) 7 (-2)12 (+1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 80 pp. 1 Silver holy symbol.


Social Check DCs


Roland Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy yellow suit, and carries sickles. His hair is always cut to a buzz. His brown eyes peer out from beneath his deerstalker yellow hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Roland Coombs, Male Human Cleric 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Insight +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he usually wears his white robe and has his glaive always slung over his shoulder. His blonde hair is thinning but still full. His eyes, though not visible through his cowl, are gray.

Personality: He is almost excessively polite to everyone, even when angry. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His father raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Flaws: Shy, Impulsive. Bonds: Nature, Rich, Family. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Randal Ramsay, Male Human Druid 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +3, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 50000 cp.


Social Check DCs

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