Roland Braxton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a robe, a symbol of luck around his neck, and a whip on his belt. He wears his silver hair up in a very large beehive style do. His hazel eyes are slightly larger than normal.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the west to a Bounty Hunter, Roland learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Job, Mentor. Occupation: Bounty Hunter
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Gerald Richie, Male Human [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate, and sports empty pouches on his belt. He keeps his silver hair in a flapper bob. His hazel eyes peer out from beneath his feathered grey hat.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He plays an instrument quite well.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Gerald took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his writing dream.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Artistic, Gifted. Flaws: Emotional, Mundane. Occupation: Animal Trainer
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 16 (+3) | 10 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 300 gp.
Bernard Enfield, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with wide-brimmed hat. His blonde hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a island tribe. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Insane, Shy, Racist. Bonds: Nature. Occupation: Scribe
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 84 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Goblin, Giant
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 700 gp. Golden yellow topaz (200 gp). Rhodochrosite (16 gp). Rock crystal (70 gp). Black pearl (200 gp). Carnelian (70 gp). Chrysoberyl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cory Landon, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears skinny pants and wears a blue and brown robe with the hood down. His chestnut hair is lengthy. He has amber eyes and a blue hat with a brown feather.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He misses his home and complains about the freezing weather, even in summer.
History: He was born blind and as such lacked many opportunities for work. In his 11th year, his parents were killed by a drow raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Cory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: To reunite with his absent mother; and several ex partners dislike his way of doing things and want revenge
Flaws: Greedy, Disease. Bonds: Immigrant, Enemies, Family. Occupation: Herbalist
Voice: German accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1500 sp. 1 Disguise kit.
Alex Kendal, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his red hair to look like a famous performer. This violet eyed westerner is not easily forgotten.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is harsh and unforgiving.
History: Alex was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Architect
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
