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NPC Generator

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Advanced [show]


Solomon Dalton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan coat over a blue low-cut shirt, and a feathered hat upon his head. His golden hair is cut short with large spiked bangs in the front. His violet eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Solomon lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels the way he acts is they only way to get by in the world; and doesn't want to be a bookbinder and was forced into it by his family

Ideals: Gifted, Impeccable. Flaws: Cynical. Bonds: Family, Adventurer. Occupation: Bookbinder

Voice: Dark and ominous

Attributes [hide]

Solomon Dalton, Male Human Barbarian 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 49 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)9 (-1) 9 (-1)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Breeden, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has shaved his head bald. He has violet eyes.

Personality: He acts crazy and hedonistic. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a wizard, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Hedonist. Bonds: Rich, Mentor, Nature. Occupation: Armorer

Voice: Low range voice

Attributes [hide]

Alexandre Breeden, Male Human Warrior 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)11 (+0) 7 (-2)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Richard Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. His silver hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Tanner. He is able to fit into much smaller and tighter spaces than normal.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Tanner and was forced into it by his family; and wants to raise his children well

Ideals: Gifted. Bonds: Attractive, Job, Mentor, Family. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Richard Clayden, Male Human Bard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)15 (+2) 12 (+1)17 (+3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 gp. Violet garnet (500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Conrad Tewksbury, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is generally well dressed albeit a few years behind the times. He is an epitome of beauty. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Conrad will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.

History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He loathes his own lifestyle.

Ideals: Extrovert, Philantrophist. Flaws: Depressed. Bonds: Attractive, Mentor. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Conrad Tewksbury, Male Human Warlock 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 15 (+2)17 (+3)
Skills Religion +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Godfrey Ansley, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He typically wears black cloth garments or leather armor. His hair is golden and curly. He has gleaming, smiling violet eyes.

Personality: He acts crazy and hedonistic. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a necromancer, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Stylist, but he got bored and became a Marshal. He became a Marshal soon after.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Mentor, Job. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Godfrey Ansley, Male Human Fighter 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 16 (+3)9 (-1)
Skills History +5, Survival +6
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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