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Advanced [show]


Theobald Barton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, white cloak. He has a penchant for wearing a ring with an oversized jet on his left hand. His hair, while still mostly brown, has prominent grey streaks. He wears a mask on his face.

Personality: He can speak with the recently deceased. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in the south, but his parents moved at a very young age to the north. His father was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their daughter. He worked as a Miner, and he later adopted a second daughter.

Motivation: Wants to raise his children well.

Ideals: Gifted, Persistence. Bonds: Rich, Family, Immigrant. Occupation: Miner

Voice: Low and grunting

Attributes [hide]

Theobald Barton, Male Human Commoner 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)16 (+3) 11 (+0)18 (+4)
Skills Intimidation +6, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Dustin Brandon, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With bright white hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he is content

Ideals: Fighting, Logical. Flaws: Ugly, Mundane. Bonds: Slave. Occupation: Miller

Voice: Pronounces O like U

Attributes [hide]

Dustin Brandon, Male Human Rogue 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 17 (+3)15 (+2)
Skills Insight +6, Nature +6
Senses Passive Perception 13
Languages Common, Terran, Halfling, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp. Aquamarine (800 gp). Golden pearl (50 gp). Moss agate (9 gp). Rose (70 gp).


Social Check DCs


Hunter Barlow, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He typically wears brown cloth garments or leather armor. His silver hair is smooth and relatively long. His half smiles and blue eyes are beguiling and draw you in.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He doesn't get along with people that don't share his tastes; and to share knowledge with the world

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Roofer

Voice: Middle-eastern accent

Attributes [hide]

Hunter Barlow, Male Human Monk 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Athletics +5, Nature +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4

Possessions: 400 gp. Blue quartz (16 gp). Jasper (50 gp). 1 Everburning torch.


Social Check DCs


Charles Camden, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he has a large tan mantle and cape that has been intricately interwoven into his yellow robe. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: To end his boredom; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Fearful, Mundane. Bonds: Attractive, Immigrant. Occupation: Shoemaker

Voice: Sensual and smooth

Attributes [hide]

Charles Camden, Male Human Monk 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp. Fire opal (1000 gp). Red garnet (140 gp). Freshwater pearl (4 gp). Coral (140 gp).


Social Check DCs


Godfrey Snowdon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears baggy brown pantaloons and a tan scarf. His white hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is irascible and easily irritated. Godfrey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Godfrey was born on a far eastern desert where he grew up under the tutelage of his father, an expert Sellsword. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic. Bonds: Attractive, Family, Religious, Immigrant. Occupation: Sellsword

Voice: Soft and mumbly

Attributes [hide]

Godfrey Snowdon, Male Human Warrior 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)17 (+3) 17 (+3)9 (-1)
Skills Investigation +5, Nature +5
Senses Passive Perception 13
Languages Common, Terran, Elven, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs

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